[Bf-committers] No 64 bits Blender in OSX.... :(

car trip at spymac.com
Thu Apr 28 00:41:42 CEST 2005


Well it does compile no ? Is it faster ? And all that whatever stuff, either way will you have a copy ready for us tiger users to 
test ? It is not like 64 bit is hugely needed yet, but Anything that makes this faster is always a plus.


On Wed Apr 27 16:28 , Ton Roosendaal <ton at blender.org> sent:

>Hi,
>
>Well, after making gigas of backups, repartitioning disks, burning  
>dvds, installing Tiger, trying to fix the gcc4 issues... then finally  
>ready for compiling Blender 64 bits to only find out that Mac OSX 10.4  
>only suports 2 core library frameworks for it... no OpenGL, no Carbon,  
>no Quicktime, no nothing!
>
>http://developer.apple.com/macosx/tiger/64bit.html
>
>Oh yah, that info is there... :-)
>
>Only possibility is to split off a render-only module... well for OSX.  
>Probably for real 64 bits benefits we'll have to make the Linux version  
>a frontrunner!
>
>-Ton-
>
>------------------------------------------------------------------------ 
>--
>Ton Roosendaal  Blender Foundation ton at blender.org  
>http://www.blender.org
>
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