[Bf-committers] Its time for the CSG transform code

Martin Poirier theeth at yahoo.com
Wed Sep 22 23:49:20 CEST 2004


--- joeedh <joeeagar at prodigy.net> wrote:

> Martin Poirier wrote:
> 
> >So what you need basicly is the transdata struct,
> >right?

> Yeah, the final transdata struct would be nice.  And
> maybe a few hints 
> on how to use it, too, like if I have to provide a
> matrix, etc. 

blender.org and subdomains appear to be down right
now. Whenever it's back up, I'll update the wiki with
that info.


> maybe a hint of how long unil the transform refactor
> is done?

I should have a working prototype this week end for
object translation (including generic numerical input
function).

Martin


		
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