[Bf-committers] Its time for the CSG transform code
Martin Poirier
theeth at yahoo.com
Wed Sep 22 23:49:20 CEST 2004
--- joeedh <joeeagar at prodigy.net> wrote:
> Martin Poirier wrote:
>
> >So what you need basicly is the transdata struct,
> >right?
> Yeah, the final transdata struct would be nice. And
> maybe a few hints
> on how to use it, too, like if I have to provide a
> matrix, etc.
blender.org and subdomains appear to be down right
now. Whenever it's back up, I'll update the wiki with
that info.
> maybe a hint of how long unil the transform refactor
> is done?
I should have a working prototype this week end for
object translation (including generic numerical input
function).
Martin
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