[Bf-committers] Re: [Bf-blender-cvs] CVS commit:
blender/source/blender/blenkernel BKE_blender.h
blender/source/blender/blenkernel/intern blender.c
blender/source/blender/blenloader/intern readfile.c undofile.c
blender/source/blender/include BDR_editobject.h BIF_editmesh.h
BIF_space.h blender/source/blender/src ...
Ton Roosendaal
ton at blender.org
Sat Sep 18 19:23:22 CEST 2004
Hi,
I see, ctrl+y is pretty common too. Just noticed it's even in evil Word!
Since it's not used in Blender, no prob to make it alternative for redo.
-Ton-
On Saturday, Sep 18, 2004, at 14:27 Europe/Amsterdam, Alexander Ewering
wrote:
>
> On Sat, 18 Sep 2004, Ton Roosendaal wrote:
>
>> - New global hotkey CTR+Z for undo
>> Note: 'shaded draw mode' still is SHIFT+Z, the old CTRL+Z was to
>> recalc
>> the lighting in shaded mode, which already became much more
>> interactive,
>> like during/after any transform().
>> Recalc hotkey now is SHIFT+ALT+Z
>>
>> CTRL+<any modifier>+Z is redo.
>
> Little picky like always:
>
> That's pretty non-standard, and as it seems Blender is trying to move
> towards accepted standards now, ctrl-y should be redo. It's not used
> by anything else in Blender.
>
>
> | alexander ewering instinctive mediaworks
> | ae[@]instinctive[.]de http://www[.]instinctive[.]de
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Ton Roosendaal Blender Foundation ton at blender.org
http://www.blender.org
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