[Bf-committers] UI Rotation enhancement.
Alexander Ewering
blender at instinctive.de
Wed Oct 20 14:17:57 CEST 2004
On Wed, 20 Oct 2004, Robert Wenzlaff wrote:
> If you use a split view it's there is another way to show what you want (if I
> understand what you want).
To all this business, maybe someone should look into the old instinctive-blender1
source, which had "local editmode", which basically does the following on
shift-tab:
- Create an instance of the object
- Remove any transformation from it (rot, scale)
- Center and zoom the view on it (like dotkey)
- Grey out the rest of the scene
- Enter editmode
On exit, it obviously removes the "editing instance" again. It's all
user-configurable, too (what transformations to remove, if to zoom, etc.)
I found that exceptionally useful and much more useful than local view, as it
has the following advantages:
- You can see other instances of the object changing while you edit
- You can use transformations with constraints to global axes (local
axes weren't available back in iblender1 times)
- You can still see the rest of the scene in a greyed out manner
- I certainly missed a few
Check the source, it's over at http://blender.instinctive.de/ (I think)
| alexander ewering instinctive mediaworks
| ae[@]instinctive[.]de http://www[.]instinctive[.]de
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