[Bf-committers] water painting
trip
trip at spymac.com
Sat Nov 27 06:14:56 CET 2004
On Nov 26, 2004, at 10:17 PM, Johnny Matthews wrote:
>> Why add a lot of special code to the 3D shading tree, when the
> watercolor effect
>> can be done so simply in 2D?
>
> Perhaps to move in a direction like this
>
> http://www.finalrender.com/products/products.php?UD=10-7888-35
> -788&PID=37
>
Woa those are really nice. Different render modes would be cool. Like
an upgrade in the toon render would be nice to something more than two
colors or different fall off curves for the shadows. But really we need
a really good node shader system so we can make really complex shades
if such is needed for more control..
More information about the Bf-committers
mailing list