[Bf-committers] Viewport/ Material design issue
Bart
bart at neeneenee.de
Fri Nov 12 09:21:04 CET 2004
When you change the value of the Spec slider at the material Shaders
panel the viewport will change automaticly the specular level of the 3d
object.
But when you pressing shadless nothing happens. It would be great when
the specular level of the 3d object in the viewport would changing in
the same way if you setting the Spec slider to zero.
--
|\/\/\/|
| |
| (O)(O) Bart.
C _) bart at neeneenee.de
| ,_/
| / - Ich bin nicht berechtigt Aushilfslehrer zu feuern -
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http://www.neeneenee.de
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