[Bf-committers] Bugtracker login does not work and two rendering bugs

Ton Roosendaal ton at blender.org
Sat Nov 6 19:19:29 CET 2004


Hi,

> - The alpha channel of a PNG24 does not work 100% when using static
> 	particles, there are always some ghost from the background
> 	color. Example: I rendered a scene that uses static particles
> 	on light blue background. Opening the image in photoshop and set
> 	th background to black shows a ghost/ glow effect around the
> 	static particles.


- didn't know that PNG24 had alpha... you mean 32?
- halo's dont have correct alpha, is impossible. Halos add, don't mix.  
Check manual texts I wrote about "xtreme" alpha for halos, and settings  
for "gamma" and sky options.

-Ton-


> - When try to save a rendered image (f3) the extension of the file
> 	format will not being appended when entering just a name (final
> 	instead	of final.png). Often in forums i read about newbies they
> 	can't find their rendering because they did not appear in file
> 	open boxes of graphic programms when they have no extension.
>
> --  
> Karamba!
> Bart.
>
> Blender Feature Proposal:
> http://www.neeneenee.de/blender/features/
> _______________________________________________
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>
------------------------------------------------------------------------ 
--
Ton Roosendaal  Blender Foundation ton at blender.org  
http://www.blender.org



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