[Bf-committers] Release status; cvs freeze?
Kent Mein
mein at cs.umn.edu
Sat Nov 6 15:12:38 CET 2004
In reply to Ton Roosendaal (ton at blender.org):
> Hi all,
>
> As discussed we're about to move to cvs freeze status, and start
> building testing versions for verifying a final release. Work on coding
> projects themselves is nearly finished, with (afaik) only pending work
> related to;
>
> - global undo (finetuning details, adding undo push calls)
> - checking bundled python scripts & documenting them
> - showstopper bugs in game engine
>
> Apart from that, the bug tracker still has a nice list of pending work
> as well. Hopefully everyone here has time to check on the assigned
> bugs... and where possible communicate whether this is a showstopper or
> something for later to solve. :)
>
> During the next sunday meeting (yes, meeting notes will be emailed to
> the list again) we'll look at the current stats. For those who cannot
> attend (Kester, Kent, Chris?) please mail what your advise is on a
> release.
I'll all for it. I don't really have any showstoppers to add.
I've been sick won't have time to test stuff on solaris again until Monday
though.
Kent
--
mein at cs.umn.edu
http://www.cs.umn.edu/~mein
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