[Bf-committers] User preference for new zoom
trip
bf-committers@blender.org
Wed, 26 May 2004 00:03:15 -0400
Also,
Coo, Question related to zoom, What happened to the feature of sticking
the camera when the view point is? Like if I orbit around and find a
nice shot I could then flip the camera to that view and perform a
render at that spot, as it seems weird that we have two cameras basicly
but only one will render and is a bother to move around while The orbit
is easy to move around...
On May 25, 2004, at 3:39 PM, Matthew H. Plough wrote:
> Hi everybody --
>
> I have now coded a 2D version of the new zoom function in drawipo.c,
> so its behavior is completely consistent. I have also created a user
> preference because half the people hated the new zoom and half of them
> loved it; the changes are visible in the view & control buttons at the
> top of the Blender window. The patch is at
> www.princeton.edu/~mplough/tmp/pref.diff . If it is of satisfactory
> quality, could someone commit it so I stop getting browbeaten by
> leinad13 and others who hate the new zoom?
>
> Matt
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