[Bf-committers] Armatures Bones and Constraints Oh My!
bf-committers@blender.org
bf-committers@blender.org
Fri, 21 May 2004 08:22:37 -0500
On 20 May 2004 at 20:43, trip wrote:
> Interesting ... It takes a lot of constraints to do it, it is a great
> work around for now but rabbit (multi) parent would be a simple point
> and click menu item in the parent menu for quick tests and a cleaner
> work flow.
Once we get better armature code in there adding such things should
be relatively simple. including multiple parents.