[Bf-committers] 2.33a freeze.... ehh... bug!
Ton Roosendaal
bf-committers@blender.org
Wed, 12 May 2004 17:24:44 +0200
Hi,
On irc was a long session this afternoon to find a problem in windows
compile with a .blend.
For some reason it crashes with 2.33 release (windows) but not OSX
(release, current CVS).
Also the latest cvs crashes for *some* Windows builds, but not for
everyone (Like the one Fabio posted today in testing build forum goes
fine).
http://homepages.ihug.com.au/~smerity/sat-dish2_crazy.rar
Just unpack, and load in Blender, press F12.
When rendering reaches the last part (handle with bolts) it hangs...
infinite loop or so.
I'd need someone familiar with debug compiling and interrupting a
running program to examine the function call stack... where is it
hanging, and why?
Personally I suspect some optimize compile option...
For direct assistance/feedback you can also go to irc.freenode.net
#blendercoders.
For this bug to solve, I'd prefer to wait with final "freeze", so the
translation (Dave Stone) is OK to commit. Also Matt Ebb has some label
text improvements for menus he'd like to add.
Further just keep testing! I'll update status end of day by mail here.
-Ton-
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Ton Roosendaal Blender Foundation ton@blender.org
http://www.blender.org