[Bf-committers] Displacement mapping

Martin Poirier bf-committers@blender.org
Mon, 10 May 2004 11:35:08 -0700 (PDT)


Ah yes, adaptive subdivision. You're right, it's been
a while since we heard about that from DetectiveThorn.

--- car <trip@spymac.com> wrote:
> yes, super tiny details at render time power, and
> live preview basic mesh deform.

That doesn't mean anything at all you know.

Martin

> On May 10, 2004, at 2:10 PM, Martin Poirier wrote:
> 
> > What's wrong with the current implementation? Is
> it
> > missing something?
> >
> > Martin
> >
> > --- car <trip@spymac.com> wrote:
> >> What happened to displacement mapping ? It is
> still
> >> there but no new
> >> updates.
> >>
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