[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/source/blender/blenkernel/bad_level_call_stubs SConscript blender/source/blender/blenkernel SConscript blender/source/gameengine/GamePlayer/ghost SConscript blender SConstruct
Jean-Luc Peurière
bf-committers@blender.org
Sun, 6 Jun 2004 16:43:48 +0200
Le 6 juin 04, à 15:19, Jean-Luc Peurière a écrit :
> Now player crashes at launch, investigating this
>
argv[0] =
'/Users/luke/dev/ref_bf_tree/blender/blenderplayer.app/Contents/MacOS/
blenderplayer'
argv[1] = '-psn_0_10485761'
Could make FSref to frameworks folder
may be the bundle dont get the correct path to the blend file.
Other than that, starting full screen works on Os X ?
crash reporter output :
Command: blenderplayer
Path:
/Users/luke/dev/ref_bf_tree/blender/blenderplayer.app/Contents/MacOS/
blenderplayer
Version: 2.33a (2.33a, 2004-Jun-06, Blender Foundation)
PID: 2274
Thread: 0
Exception: EXC_BAD_ACCESS (0x0001)
Codes: KERN_PROTECTION_FAILURE (0x0002) at 0x00000000
Thread 0 Crashed:
0 libSystem.B.dylib 0x9000d520 strchr + 0
1 ...ntechnologies.blenderplayer 0x002bf50c 0x1000 + 0x2be50c
2 ...ntechnologies.blenderplayer 0x0000e628 STR_String::Find(char,
int) const + 0x48 (STR_String.cpp:357)
3 ...ntechnologies.blenderplayer 0x00048968 bgl::QueryVersion(int,
int) + 0x60 (RAS_GLExtensionManager.cpp:269)
4 ...ntechnologies.blenderplayer 0x00010bc0
GPG_Application::initEngine(GHOST_IWindow*, int) + 0x214
(GPG_Application.cpp:345)
5 ...ntechnologies.blenderplayer 0x000104c8
GPG_Application::startFullScreen(int, int, int, int, bool, int) + 0xe0
(GPG_Application.cpp:187)
6 ...ntechnologies.blenderplayer 0x00003724 main + 0x95c
(GPG_ghost.cpp:517)
7 ...ntechnologies.blenderplayer 0x00002344 _start + 0x188
(crt.c:267)
8 ...ntechnologies.blenderplayer 0x000021b8 start + 0x30
--
Jean-luc (lukep)