[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/source/blender/blenkernel/bad_level_call_stubs SConscript blender/source/blender/blenkernel SConscript blender/source/gameengine/GamePlayer/ghost SConscript blender SConstruct

Jean-Luc Peurière bf-committers@blender.org
Sun, 6 Jun 2004 16:43:48 +0200


Le 6 juin 04, à 15:19, Jean-Luc Peurière a écrit :
> Now player crashes at launch, investigating this
>

argv[0] =  
'/Users/luke/dev/ref_bf_tree/blender/blenderplayer.app/Contents/MacOS/ 
blenderplayer'
argv[1] = '-psn_0_10485761'
Could make FSref to frameworks folder

may be the bundle dont get the correct path to the blend file.

Other than that, starting full screen works on Os X ?

crash reporter output :

Command: blenderplayer
Path:     
/Users/luke/dev/ref_bf_tree/blender/blenderplayer.app/Contents/MacOS/ 
blenderplayer
Version: 2.33a (2.33a, 2004-Jun-06, Blender Foundation)
PID:     2274
Thread:  0

Exception:  EXC_BAD_ACCESS (0x0001)
Codes:      KERN_PROTECTION_FAILURE (0x0002) at 0x00000000

Thread 0 Crashed:
0   libSystem.B.dylib              	0x9000d520 strchr + 0
1   ...ntechnologies.blenderplayer 	0x002bf50c 0x1000 + 0x2be50c
2   ...ntechnologies.blenderplayer 	0x0000e628 STR_String::Find(char,  
int) const + 0x48 (STR_String.cpp:357)
3   ...ntechnologies.blenderplayer 	0x00048968 bgl::QueryVersion(int,  
int) + 0x60 (RAS_GLExtensionManager.cpp:269)
4   ...ntechnologies.blenderplayer 	0x00010bc0  
GPG_Application::initEngine(GHOST_IWindow*, int) + 0x214  
(GPG_Application.cpp:345)
5   ...ntechnologies.blenderplayer 	0x000104c8  
GPG_Application::startFullScreen(int, int, int, int, bool, int) + 0xe0  
(GPG_Application.cpp:187)
6   ...ntechnologies.blenderplayer 	0x00003724 main + 0x95c  
(GPG_ghost.cpp:517)
7   ...ntechnologies.blenderplayer 	0x00002344 _start + 0x188  
(crt.c:267)
8   ...ntechnologies.blenderplayer 	0x000021b8 start + 0x30
-- 
Jean-luc (lukep)