[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/source/blender/render/intern/source rendercore.c texture.c blender/source/blender/renderconverter/intern convertBlenderScene.c

Ton Roosendaal bf-committers@blender.org
Wed, 7 Jan 2004 22:49:36 +0100


Hi Robert,

I added the code to check on correct UV coords and vertex colors when  
split, also for your
new R_DIVIDE_24 method.

Would you be so nice to check on proper functioning of it? The trick is  
in line 2208 rendercore.c

-Ton-


On Wednesday, Jan 7, 2004, at 15:31 Europe/Amsterdam, Robert Wenzlaff  
wrote:

> rwenzlaff (Robert Wenzlaff) 2004/01/07 15:31:59 CET
>
>   Modified files:
>     blender/source/blender/render/intern/source rendercore.c
>                                                 texture.c
>     blender/source/blender/renderconverter/intern
>                                                   convertBlenderScene.c
>
>   Log:
>   	- Added UV mapping to displacement.
>
>   Revision  Changes    Path
>   1.38      +3 -2       
> blender/source/blender/render/intern/source/rendercore.c
>   1.6       +2 -2       
> blender/source/blender/render/intern/source/texture.c
>   1.31      +46 -12     
> blender/source/blender/renderconverter/intern/convertBlenderScene.c
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Ton Roosendaal  Blender Foundation ton@blender.org  
http://www.blender.org