[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/source/blender/blenkernel/intern material.c blender/source/blender/render/extern/include render_types.h blender/source/blender/render/intern/source texture.c blender/source/blender/renderconverter/intern convertBlenderScene.c
Matt Ebb
bf-committers@blender.org
Tue, 6 Jan 2004 11:26:29 +1100
On 6 Jan 2004, at 7:25 AM, Ton Roosendaal wrote:
> Log:
> Displacement map
>
--- snip ---
> - for RGB textures it uses the brightness value of color for displace
> - for stucci, and plugin textures returning a normal, it uses that
Would it be easy/possible/feasible at all to add support for RGB normal
maps? That would be pretty cool :)
Matt