[Bf-committers] Experiences with the engine and sound on linux

Esben Stien b0ef at esben-stien.name
Sat Dec 25 00:15:00 CET 2004


Alexander Ewering <blender at instinctive.de> writes:

> Yes. I will try to convert the game engine audio to SDL.

Any plans to support jack for realtime audio and per channel control?,
http://jackit.sf.net

With this we can control per channel and it would fit right into a
proper audio environment.

-- 
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