[Bf-committers] Experiences with the engine and sound on linux
Esben Stien
b0ef at esben-stien.name
Sat Dec 25 00:15:00 CET 2004
Alexander Ewering <blender at instinctive.de> writes:
> Yes. I will try to convert the game engine audio to SDL.
Any plans to support jack for realtime audio and per channel control?,
http://jackit.sf.net
With this we can control per channel and it would fit right into a
proper audio environment.
--
Esben Stien is b0ef at esben-stien.name
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