[Bf-committers] I've made a custom hotkey system for Blender!
joeedh
joeeagar at prodigy.net
Mon Dec 6 07:36:52 CET 2004
joeedh wrote:
> Of course there can. You simple leave room in the struct for
> expansion, a lot of room if it makes you feel better. After all, we
> make 6000 byte char arrays for storing UI menu strings all the time,
> and that could probably store every hotkey in blender.
>
I think I feel stupid now. Bad analogy, UI menu strings are not saved
in a .blend file. Still, a few extra kilobytes won't hurt anything :).
joeedh
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