[Bf-committers] bug in texture window layout

Ton Roosendaal bf-committers@blender.org
Sun, 23 Nov 2003 13:48:43 +0100


Hi,

Yep, that's already fixed! :)

-Ton-

On Sunday, Nov 23, 2003, at 13:34 Europe/Amsterdam, Yurec wrote:

> Hi.
>
> Hope you fix it before 2.31 out
>
> In previous releases (before GUI redesign) to use animated texture
> (series of pics, not movie) we :
> 1 select image texture
> 2 load image (first picture of sequence)
> 3 change frames numbutton to number of pics
> 4 that's all
>
> But now buttons like 'frames' 'len' 'StartFr' are located in
> 'Crop and Anim' panel which active only then 'movie' toggle is on,
> but then it's on we can't use series of pics. So, now we have :
> 1 select image texture
> 2 load image (first picture of sequence)
> 3 Enable 'movie' toggle
> 4 change frames numbutton to number of pics
> 5 Disable 'movie' toggle
>
> which is strange and twisted way to use animated textures :-)
>
>
> --  
> Best regards,
>  Yurec                          mailto:YurecKey@mail.ru
>
>
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>
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Ton Roosendaal  Blender Foundation ton@blender.org  
http://www.blender.org