[Bf-committers] Building blender on Linux with automake/conf
Kester Maddock
bf-committers@blender.org
Mon, 26 May 2003 13:29:02 +1200
AFAIK, the autoconf system does not install data files, or enable
internationalization (i18n) support. I posted a patch a while ago to enable
build of i18n font support but it hasn't been applied. Still need to post
support for actually building the translation files. :)
The python extensions are compiled into blender, there are no external files
for that.
The problem with the data files is that they have to be installed in
$HOME/.blender, which is not where autoconf likes to install stuff.
Anyway, you should have a usable blender at
/home/plessl/pack/blender-cvs/bin/blender without i18n support.
Kester
On Mon, 26 May 2003 8:30, Christian Plessl wrote:
> Is anybody able to successfully build and install blender using autoconf
> and automake?
>
> Im using the following commands to configure and build blender. (Im issuing
> these commands in a build directory, the blender cvs checkout is located in
> the directory blender.)
>
> ../blender/bootstrap
> ../blender/configure \
> --prefix=/home/plessl/pack/blender-cvs
> --enable-exppython \
> --enable-blenderplugin \
> --enable-gameblender
> make
>
>
> The compilation is successfull, but when I install with 'make install' the
> target directory for the installation contains only 2 folders (bin and
> lib), in the bin directory there is the blender executable and a keyloader
> executable.
>
> All other files (font files, plugin headers, python extensions,
> internationalization files) are not installed.
>
> Regards,
> Christian
>
>
> _______________________________________________
> Bf-committers mailing list
> Bf-committers@blender.org
> http://www.blender.org/mailman/listinfo/bf-committers