[Bf-committers] Sequencer Audio proposal and testing version

John K. Walton bf-committers@blender.org
Wed, 21 May 2003 18:04:41 -0400 (EDT)


SDL is light on the irix support, not much mention in the 
home website forums.... how cross platform is this?
including mipspro, not gcc.

On Wed, 21 May 2003, instinctive new media wrote:

> 
> Hello,
> 
> OK, I think it's time to start reviewing my audio
> code for Blender and see if it can make it into 2.28 :)
> 
> As Ton has mentioned before on the list, I have integrated Audio
> sequence support into Blender, which means that any number
> of audio strips (in the sequencer) can be used to add sound
> to movies, sync the video to existing audio, or anything else
> where it is desirable to have both Audio and Video synced to each
> other together in one application.
> 
> The audio code doesn't seem to work yet on Big Endian systems,
> which is why I'd like to hear comments from people on platforms
> such as PPC, if they can get it to work.
> 
> instinctive-blender (our own internal tree here) is
> available at:
> 
> SOURCE:
> 
> http://intrr.org/blender/instinctive-blender.tar.bz2
> 
> Linux/i386 binary:
> 
> http://intrr.org/blender/instinctive-blender-linux-glibc2.2.5-i386.gz
> 
> Win32 binary:
> 
> http://intrr.org/blender/instinctive-blender-win32.zip
> 
> DOCUMENTATION:
> 
> http://intrr.org/blender/audiosequencer.html
> 
> Changelog:
> 
> http://intrr.org/blender/CHANGELOG.txt
> 
> Thanks, any comments are appreciated!
> 
> | alexander ewering           instinctive new media
> | ae@instinctive.de       http://www.instinctive.de 
> |
> | fon: +49-2393-220558         fax: +49-2393-220559
> 
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