[Bf-committers] Re: Bf-committers digest, Vol 1 #297 - 3 msgs
Jacques Guignot
bf-committers@blender.org
Thu, 19 Jun 2003 23:48:23 +0000
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hi!
I join to this mail two diff files, which should be applied to
source/blender/render/intern/source/rendercore.c
and to
source/blender/src/buttons.c
They let the users control the mist intensity.
Could someone apply this small patch ?
Tks.
J.
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161c161
< return (1.0-fac)* R.wrld.misi;
---
> return 1.0-fac;
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5615,5622c5615,5619
< uiDefButF(block, NUM,REDRAWVIEW3D, "Sta:",571,150,100,17, &wrld->miststa, 0.0, 1000.0, 10, 0, "Specify the starting distance of the mist");
< uiDefButF(block, NUM,REDRAWVIEW3D, "Di:",571,133,100,17, &wrld->mistdist, 0.0,1000.0, 10, 00, "Specify the depth of the mist");
< uiDefButF(block, NUM,B_DIFF,"Hi:", 571,116,100,17, &wrld->misthi,0.0,100.0, 10, 0, "Specify the factor for a less dense mist with increasing height");
<
< uiDefButF(block, NUMSLI,0, "misi",571,99,120,17, &(wrld->misi), 0., 1.0, 0, 0, "Set the mist intensity");
<
< uiBlockSetCol(block, BUTGREEN);
< uiDefButS(block, TOG|BIT|1,B_DIFF, "Stars",571,82,100,17, &wrld->mode, 0, 0, 0, 0, "Enable stars");
---
> uiDefButF(block, NUM,REDRAWVIEW3D, "Sta:", 571,150,100,19, &wrld->miststa, 0.0, 1000.0, 10, 0, "Specify the starting distance of the mist");
> uiDefButF(block, NUM,REDRAWVIEW3D, "Di:", 571,130,100,19, &wrld->mistdist, 0.0,1000.0, 10, 00, "Specify the depth of the mist");
> uiDefButF(block, NUM,B_DIFF,"Hi:", 571,110,100,19, &wrld->misthi,0.0,100.0, 10, 0, "Specify the factor for a less dense mist with increasing height");
> uiBlockSetCol(block, BUTGREEN);
> uiDefButS(block, TOG|BIT|1,B_DIFF, "Stars",571,90,100,19, &wrld->mode, 0, 0, 0, 0, "Enable stars");
5624,5627c5621,5624
< uiDefButF(block, NUM,B_DIFF,"StarDist:", 571,65,100,17, &(wrld->stardist), 2.0, 1000.0, 100, 0, "Specify the average distance between two stars");
< uiDefButF(block, NUM,B_DIFF,"MinDist:", 571,48,100,17, &(wrld->starmindist), 0.0, 1000.0, 100, 0, "Specify the minimum distance to the camera");
< uiDefButF(block, NUM,B_DIFF,"Size:", 571,31,100,17, &(wrld->starsize), 0.0, 10.0, 10, 0, "Specify the average screen dimension");
< uiDefButF(block, NUM,B_DIFF,"Colnoise:", 571,12,100,17, &(wrld->starcolnoise), 0.0, 1.0, 100, 0, "Randomize starcolour");
---
> uiDefButF(block, NUM,B_DIFF,"StarDist:", 571,70,100,19, &(wrld->stardist), 2.0, 1000.0, 100, 0, "Specify the average distance between two stars");
> uiDefButF(block, NUM,B_DIFF,"MinDist:", 571,50,100,19, &(wrld->starmindist), 0.0, 1000.0, 100, 0, "Specify the minimum distance to the camera");
> uiDefButF(block, NUM,B_DIFF,"Size:", 571,30,100,19, &(wrld->starsize), 0.0, 10.0, 10, 0, "Specify the average screen dimension");
> uiDefButF(block, NUM,B_DIFF,"Colnoise:", 571,10,100,19, &(wrld->starcolnoise), 0.0, 1.0, 100, 0, "Randomize starcolour");
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