[Bf-committers] 64bit ready ?
Kent Mein
bf-committers@blender.org
Tue, 10 Jun 2003 10:16:53 -0500
In reply to Douglas Bischoff (bischofftep@mac.com):
> On Tuesday, June 10, 2003, at 10:14 AM, Mark Constable wrote:
>
> >What sections of code could be looked at to get
> >the best mileage out of these possible 64bit
> >performance improvements ?
>
> Along the same lines, I was considering doing some profiling to see
> where we might be able to code some improvements to processor-heavy
> tasks (i.e. rendering mostly) to take advantage of things like Vector
> coprocessors (AltiVec on the Mac, and I believe there's something
> similar on the Windoze side?). Would this make things so
> machine-specific that the cross-platform builds would no longer be
> practical, or is there an easier way to do it?
>
> -Bischofftep
Depends on what comes up in the profiling I'm guessing.
Come up with some more concrete examples and we'll be able to give you
a better answer. Who knows you might find some generic code that could
be improved in a non platform specific way.
Kent
--
mein@cs.umn.edu
http://www.cs.umn.edu/~mein