[Bf-committers] Windows + geforge = please test

Roel Spruit bf-committers@blender.org
Tue, 1 Jul 2003 14:52:53 +0200


I had a little test sessino about this with ton yesterday, couldn''t get it
to work either, 0x809D does not appear in the Gl.h header either, so I guess
this doesn't exist on windows...or under an enTIRELY different
name....strange...

Roel

----- Original Message -----
From: "Brian Innes" <brianinnes81@yahoo.co.uk>
To: <bf-committers@blender.org>
Sent: Tuesday, July 01, 2003 2:48 PM
Subject: Re: [Bf-committers] Windows + geforge = please test


>
> >Hi,
> >
>
> >--------------------
> >source/creator.c, line #532  (or after setscreen(G.curscreen);)
> >
> >#ifdef _WIN32
> > glDisable(MULTISAMPLE_ARB);
> >#endif
> >----------------
>
> I have just copied that into tuhopuu source/creator.c line #532
>
> Getting an undeclared identifier error compiling in VS6. This document
from
> nvidia:
http://www.nvidia.com/dev_content/nvopenglspecs/GL_ARB_multisample.txt
> says that MULTISAMPLE_ARB = 0x809D
>
> So I put this into the code at line 532
>
> #ifdef WIN32
> glDisable(0x809D);
> #endif
>
> (I noticed that the #ifdev above line 532 was #ifdef WIN32, not #ifdef
_WIN32)
>
> I compiled Tuhopuu with this, set anti aliasing on my Geforce 2 MX 400 to
> X4, but blender still had the antialias problems - none of the gui buttons
> appeared until the mouse pointer rolled over them.
>
> My nvidia drivers are:  44.03 Winxp drivers.
>
> Anyone else had any luck?
>
> regards
>
> --
> Brian
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