[Bf-committers] CVS commit: blender/source/blender/src space.c drawobject.c

Ingrid@ingiebee bf-committers@blender.org
Sun, 16 Feb 2003 11:02:40 -0800


Cool, I will, thanks so much!

Love Ingie

----- Original Message -----
From: "Chris Want" <cwant@ualberta.ca>
To: <bf-committers@blender.org>
Sent: Sunday, February 16, 2003 10:29 AM
Subject: Re: [Bf-committers] CVS commit: blender/source/blender/src space.c
drawobject.c


>
> > Um, can I make a request? Could we have a command line option for video
card
> > execration off again? My older laptop runs very poorly on video mode,
(only
> > an 8mb card) but with 650mh processor, it should run the game engine
(albeit
> > very slowly) whereas right now, it moves so excruciatingly slow.
> >
> > Would it be hard to do? I mean, now that I ask, I realize Blender
probably
> > has all files pointing to openGL and has no other libraries, eh? Shoot,
my
> > request may never work :o( .
> >
> > Well, in case it's possible, I gotta ask ;oP
>
> The milkshape people recommend folks with
> OpenGL problems put the mesa dll's in their
> executable dir:
>
> http://www.swissquake.ch/chumbalum-soft/files/mesa31dlls.zip
>
> Maybe try putting these in your blender dir and see if
> it helps.
>
> Regards,
> Chris
>
> _______________________________________________
> Bf-committers mailing list
> Bf-committers@blender.org
> http://www.blender.org/mailman/listinfo/bf-committers
>
>
>