[Bf-committers] Hardly to recognize dots in EDIT mode
Meino Christian Cramer
bf-committers@blender.org
Thu, 04 Dec 2003 14:04:36 +0100 (CET)
From: Ton Roosendaal <ton@blender.org>
Subject: Re: [Bf-committers] Hardly to recognize dots in EDIT mode
Date: Thu, 4 Dec 2003 12:21:47 +0100
Hi Ton,
thanks :)
will see, what I can do...
Firstly I will try it with the newest devel snapshot of XFree86...
Keep hacking! ;)
Kind regards,
Meino
> Hi,
>
> This means that your gfx card/drivers don't support glPointsSize(),
> something that's supposed to work even in OpenGL 1.0....
>
> Get these DRI guys to work! :)
>
> -Ton-
>
> On Thursday, Dec 4, 2003, at 12:12 Europe/Amsterdam, Meino Christian
> Cramer wrote:
>
> > From: Ton Roosendaal <ton@blender.org>
> > Subject: Re: [Bf-committers] Hardly to recognize dots in EDIT mode
> > Date: Thu, 4 Dec 2003 11:46:16 +0100
> >
> > Hi Ton !
> >
> > uuuhhhh...sorry for the false alert...
> >
> > It seems, I really need the new blender 2.30 guide in my hands, that
> > I have ordered a few days ago... ;)
> >
> > I tried "Vertex size" (set to) in "3D View" in a added personal theme
> > (activated). I added an UV-sphere to the scene and entered edit mode.
> > But unfortunately the selected vertices were hardly to distinguish by
> > their neighbours (I did a snapshot from a part of the sphere. Some of
> > the vertices there were selected, some not. But I can not see any
> > difference. PNG-Image added to this mail) The closer you get to the
> > selected object, the smaller the vertices become until they are
> > totally vanishing -- regardlkess of the size settings. Even if zoomed
> > out, the differences "Vertex size" made are very very small...
> >
> >
> > Kind regards and thank you for your speedy reply, Ton!
> > Meino
> >
> >
> >
> >
> >> Hi,
> >>
> >> It already is part of the Themes in Blender!
> >>
> >> -Ton-
> >>
> >> On Thursday, Dec 4, 2003, at 09:09 Europe/Amsterdam, Meino Christian
> >> Cramer wrote:
> >>
> >>> Hi,
> >>>
> >>> would it be possible to increase the size of the yellow (too) little
> >>> dots of the vertices in edit mode ?
> >>>
> >>> The current size make them VERY hard to recognize and
> >>> destinguishable
> >>> from their non-selected neighbours.
> >>>
> >>> Best would to make the size a configurable itemn of the user
> >>> settings.
> >>>
> >>> Thank you very much in advance and especially for this super-great
> >>> programm called "THE BLENDER" !!! :O)
> >>> GREAT WORK!
> >>>
> >>> Kind regards,
> >>> Meino Cramer
> >>>
> >>>
> >>>
> >>> - used system, software: -
> >>> Linux 2.6.0 test11
> >>> gcc 3.3.2.
> >>> glibc 2.3.2.
> >>> binutils 2.14.0 (ftp.gnu.org)
> >>> gdb 5.3
> >>> XFree 4.3.99.5 (hardware dri/drm enabled and working)
> >>> IceWM 1.2.13
> >>>
> >>> - used system, hardware: -
> >>> ATI Radeon 7500 AGP made by Sapphire
> >>> Athlon XP 2400+
> >>> EPoX 8K5A3+
> >>> 256 MB DDR RAM
> >>> _______________________________________________
> >>> Bf-committers mailing list
> >>> Bf-committers@blender.org
> >>> http://www.blender.org/mailman/listinfo/bf-committers
> >>>
> >>>
> >> ----------------------------------------------------------------------
> >> --
> >> --
> >> Ton Roosendaal Blender Foundation ton@blender.org
> >> http://www.blender.org
> >>
> >> _______________________________________________
> >> Bf-committers mailing list
> >> Bf-committers@blender.org
> >> http://www.blender.org/mailman/listinfo/bf-committers
> >>
> > <spherevertex.png>
> ------------------------------------------------------------------------
> --
> Ton Roosendaal Blender Foundation ton@blender.org
> http://www.blender.org
>
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