[Bf-committers] VRML2 Import OSX
Douglas Bischoff
bf-committers@blender.org
Tue, 26 Aug 2003 10:54:29 -0400
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Hello:
I've checked into compiling OSX Blender with MXTextTools included (it
caused link errors prior to EXP Python) and found that it does
successfully link now. The line:
--
PYLIB += $(NAN_MXTEXTTOOLS)
--
In source/makefile can now be un-commented successfully.
Unfortunately, the import still doesn't work. There may be no code for
it in BPY, as here's the console readout:
--
In
BPY_call_importloader(name=/Volumes/DBG4Data/Users/developer/Desktop/
chair.wrl)
--
Is there, in fact, any code associated with importing VRML2 anymore?
Does this work on any platform?
Here's the test file used, thanks for any testing!
-Bish
--Apple-Mail-4--149392891
Content-Transfer-Encoding: 7bit
Content-Type: text/enriched;
charset=US-ASCII
Hello:
I've checked into compiling OSX Blender with MXTextTools included (it
caused link errors prior to EXP Python) and found that it does
successfully link now. The line:
--
PYLIB += $(NAN_MXTEXTTOOLS)
--
In source/makefile can now be un-commented successfully.
Unfortunately, the import still doesn't work. There may be no code for
it in BPY, as here's the console readout:
--
<fixed>In
BPY_call_importloader(name=/Volumes/DBG4Data/Users/developer/Desktop/chair.wrl)
--
Is there, in fact, any code associated with importing VRML2 anymore?
Does this work on any platform?
Here's the test file used, thanks for any testing!
-Bish
</fixed>
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--Apple-Mail-3--149392891
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filename=chair.wrl
Content-Transfer-Encoding: 7bit
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name="chair.wrl"
#VRML V2.0 utf8
#Exported from Wings 3D 0.98.06b
DEF chair1 Transform {
children [
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appearance Appearance {
material DEF gold_upholstery Material {
diffuseColor 0.766667 0.603346 0.180889
emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
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shininess 0.326667
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