[Bf-committers] Gameengine - ODE and Python
Carsten Wartmann
bf-committers@blender.org
Fri, 1 Aug 2003 08:38:55 +0200
=?iso-8859-1?Q?maci=5Fray?= writes:
> --- Carsten Wartmann <c.wartmann@gmx.net> schrieb:
>
> > =?iso-8859-1?Q?maci=5Fray?= writes:
> > > --- Patrick <saluk@flashmail.com> schrieb: > maci_ray:
> > > I studied through the gameplayer implementation. Real nice stuff.
> > > Especially the written runtimes. Just a blendfile in the end of the
> > > .exe, which gets loaded. Maybe normal blender should enable the load
> > > from end feature to reopen published games?
> >
> > Yes, no problem in 2.25
>
> What do you mean? It does work with 2.25?
> I tried right now and it doesn't.
Well it works unless you dont have a *locked* Exe!
> BTW: I do like your blender book :-).
Thanks!
Carsten.