<br><br><div class="gmail_quote"><br><div><div></div><div class="h5">A powerful game engine. With a really simple interface threads
(which is improving all the time). This engine is focused on being very
practical. In order to have a good performance in game programming.
Contains entities, threads, light, sound, etc.<div class="gmail_quote"><div><div><div class="gmail_quote"><p><b><a href="https://sourceforge.net/projects/fgc/" target="_blank">https://sourceforge.net/projects/fgc/</a></b></p>
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<h3>Features</h3>
<a href="https://sourceforge.net/projects/fgc/edit" target="_blank"></a>
<ul><li>fVector3, with rotation and old values support</li><li>Entity concept</li><li>Normal sounds, and sounds in entities( Sounds 3D )</li><li>wait( frames or seconds ) for synchronized threads</li>
<li>Dynamics light in entities</li><li>Easy mesh and texture loader</li><li>Supports synchronized threads and parallel threads (concurrent).</li></ul>
<h3>Project Home Page<br></h3>
<b><a href="http://fgc.sourceforge.net/" title="Project Home" target="_blank">fgc.sf.net</a><br><br></b>
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