[Bf-blender-cvs] [7e79651] gooseberry: Get rid of old panel for GPU depth of field settings

Antony Riakiotakis noreply at git.blender.org
Fri Mar 20 15:56:56 CET 2015


Commit: 7e79651a561325fce7ebdaa2bd57a5959475b59c
Author: Antony Riakiotakis
Date:   Fri Mar 20 15:56:49 2015 +0100
Branches: gooseberry
https://developer.blender.org/rB7e79651a561325fce7ebdaa2bd57a5959475b59c

Get rid of old panel for GPU depth of field settings

===================================================================

M	release/scripts/startup/bl_ui/properties_data_camera.py

===================================================================

diff --git a/release/scripts/startup/bl_ui/properties_data_camera.py b/release/scripts/startup/bl_ui/properties_data_camera.py
index 61ab51a..6a0d680 100644
--- a/release/scripts/startup/bl_ui/properties_data_camera.py
+++ b/release/scripts/startup/bl_ui/properties_data_camera.py
@@ -197,29 +197,6 @@ class DATA_PT_camera_dof(CameraButtonsPanel, Panel):
             col.prop(dof_options, "blades")
 
 
-class DATA_PT_camera_gpu_dof(Panel):
-    bl_label = "GPU Depth of Field"
-    bl_space_type = 'PROPERTIES'
-    bl_region_type = 'WINDOW'
-    bl_context = "data"
-
-    def draw(self, context):
-        layout = self.layout
-
-        cam = context.camera
-
-        dof_options = cam.gpu_dof
-        col = layout.column(align=True)
-        col.label("Focus object or distance is set in Depth Of Field Panel")
-        col.prop(dof_options, "dof_fstop")
-        col.prop(dof_options, "dof_focal_length")
-        col.prop(dof_options, "dof_sensor")
-
-    @classmethod
-    def poll(cls, context):
-        return context.camera
-
-
 class DATA_PT_camera_display(CameraButtonsPanel, Panel):
     bl_label = "Display"
     COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}




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