[Bf-blender-cvs] [7e79651] gooseberry: Get rid of old panel for GPU depth of field settings
Antony Riakiotakis
noreply at git.blender.org
Fri Mar 20 15:56:56 CET 2015
Commit: 7e79651a561325fce7ebdaa2bd57a5959475b59c
Author: Antony Riakiotakis
Date: Fri Mar 20 15:56:49 2015 +0100
Branches: gooseberry
https://developer.blender.org/rB7e79651a561325fce7ebdaa2bd57a5959475b59c
Get rid of old panel for GPU depth of field settings
===================================================================
M release/scripts/startup/bl_ui/properties_data_camera.py
===================================================================
diff --git a/release/scripts/startup/bl_ui/properties_data_camera.py b/release/scripts/startup/bl_ui/properties_data_camera.py
index 61ab51a..6a0d680 100644
--- a/release/scripts/startup/bl_ui/properties_data_camera.py
+++ b/release/scripts/startup/bl_ui/properties_data_camera.py
@@ -197,29 +197,6 @@ class DATA_PT_camera_dof(CameraButtonsPanel, Panel):
col.prop(dof_options, "blades")
-class DATA_PT_camera_gpu_dof(Panel):
- bl_label = "GPU Depth of Field"
- bl_space_type = 'PROPERTIES'
- bl_region_type = 'WINDOW'
- bl_context = "data"
-
- def draw(self, context):
- layout = self.layout
-
- cam = context.camera
-
- dof_options = cam.gpu_dof
- col = layout.column(align=True)
- col.label("Focus object or distance is set in Depth Of Field Panel")
- col.prop(dof_options, "dof_fstop")
- col.prop(dof_options, "dof_focal_length")
- col.prop(dof_options, "dof_sensor")
-
- @classmethod
- def poll(cls, context):
- return context.camera
-
-
class DATA_PT_camera_display(CameraButtonsPanel, Panel):
bl_label = "Display"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
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