[Bf-blender-cvs] [d758a73] openvdb: Fluid transform cleanup (avoid reinventing the wheel).
Kévin Dietrich
noreply at git.blender.org
Fri Jun 5 14:06:21 CEST 2015
Commit: d758a73a74745596629820109025df0aefde31e5
Author: Kévin Dietrich
Date: Sat May 16 11:10:00 2015 +0200
Branches: openvdb
https://developer.blender.org/rBd758a73a74745596629820109025df0aefde31e5
Fluid transform cleanup (avoid reinventing the wheel).
===================================================================
M source/blender/blenkernel/intern/smoke.c
===================================================================
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c
index 8a8e750..d6b22fc 100644
--- a/source/blender/blenkernel/intern/smoke.c
+++ b/source/blender/blenkernel/intern/smoke.c
@@ -3041,10 +3041,7 @@ int smoke_get_data_flags(SmokeDomainSettings *sds)
struct FluidDomainDescr get_fluid_description(SmokeDomainSettings *sds, Object *ob)
{
FluidDomainDescr descr;
- BoundBox *bbox;
- float dimension[3], voxel_size[3], voxel_size_high[3];
- float bbox_min[3] = {FLT_MAX, FLT_MAX, FLT_MAX};
- int i;
+ float voxel_size[3], voxel_size_high[3], bbox_min[3];
descr.active_fields = sds->active_fields;
descr.fluid_fields = smoke_get_data_flags(sds);
@@ -3052,7 +3049,7 @@ struct FluidDomainDescr get_fluid_description(SmokeDomainSettings *sds, Object *
copy_v3_v3_int(descr.shift, sds->shift);
copy_v3_v3(descr.active_color, sds->active_color);
- mul_m4_m4m4(descr.obmat, ob->obmat, ob->imat);
+ mul_m4_m4m4(descr.obmat, sds->obmat, sds->imat);
/* Construct a matrix that represents a voxel:
* vs 0 0 0
@@ -3060,25 +3057,11 @@ struct FluidDomainDescr get_fluid_description(SmokeDomainSettings *sds, Object *
* 0 0 vs 0
* px py pz 1
* with vs = voxel size, and px, py, pz, the min position of the domain's
- * bounding box. We do not take adaptive domain into account here as it will
- * make the fluid appear to "drift".
+ * bounding box.
*/
- BKE_object_dimensions_get(ob, dimension);
-// mul_v3_v3v3(voxel_size, dimension, sds->cell_size);
- copy_v3_v3(voxel_size, dimension);
-
- voxel_size[0] /= (sds->base_res[0]);
- voxel_size[1] /= (sds->base_res[1]);
- voxel_size[2] /= (sds->base_res[2]);
-
- bbox = BKE_object_boundbox_get(ob);
-
- for (i = 0; i < 8; i++) {
- bbox_min[0] = min_ff(bbox_min[0], bbox->vec[i][0]);
- bbox_min[1] = min_ff(bbox_min[1], bbox->vec[i][1]);
- bbox_min[2] = min_ff(bbox_min[2], bbox->vec[i][2]);
- }
+ copy_v3_v3(voxel_size, sds->cell_size);
+ mul_mat3_m4_v3(ob->obmat, voxel_size);
/* only consider the max value as due to float precision issues coupled with
* cuboid domain we might get slightly different xyz values... In short,
@@ -3086,7 +3069,8 @@ struct FluidDomainDescr get_fluid_description(SmokeDomainSettings *sds, Object *
*/
copy_v3_fl(voxel_size, max_fff(voxel_size[0], voxel_size[1], voxel_size[2]));
- mul_v3_fl(bbox_min, 2.0f);
+ copy_v3_v3(bbox_min, sds->p0);
+ mul_mat3_m4_v3(ob->obmat, bbox_min);
size_to_mat4(descr.fluidmat, voxel_size);
copy_v3_v3(descr.fluidmat[3], bbox_min);
@@ -3144,7 +3128,7 @@ void smokeModifier_OpenVDB_export(SmokeModifierData *smd, Scene *scene, Object *
cache_filename(filename, sds->path, relbase, fr);
- smokeModifier_process(smd, scene, ob, dm, false);
+ smokeModifier_process(smd, scene, ob, dm, false);
OpenVDB_export_fluid(sds->fluid, sds->wt, descr, filename, sds->shadow);
progress = (fr - sds->startframe) / (float)sds->endframe;
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