[Bf-blender-cvs] [b997bda] master: BGE: Fix T45259 collision sensor registration.

Porteries Tristan noreply at git.blender.org
Fri Jul 3 23:49:35 CEST 2015


Commit: b997bda9f906ecd407796368e96f402abe6ea28f
Author: Porteries Tristan
Date:   Fri Jul 3 23:48:26 2015 +0200
Branches: master
https://developer.blender.org/rBb997bda9f906ecd407796368e96f402abe6ea28f

BGE: Fix T45259 collision sensor registration.

===================================================================

M	source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp

===================================================================

diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
index 82451e6..9b2a83c 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
@@ -2242,7 +2242,7 @@ void CcdPhysicsEnvironment::AddTouchCallback(int response_class, PHY_ResponseCal
 bool CcdPhysicsEnvironment::RequestCollisionCallback(PHY_IPhysicsController* ctrl)
 {
 	CcdPhysicsController* ccdCtrl = static_cast<CcdPhysicsController*>(ctrl);
-	return !ccdCtrl->Register();
+	return ccdCtrl->Register();
 }
 
 void	CcdPhysicsEnvironment::CallbackTriggers()




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