[Bf-blender-cvs] [90fb30a] cycles-ptex-08: WIP cycles packed texture stuff
Nicholas Bishop
noreply at git.blender.org
Tue Jan 20 13:57:16 CET 2015
Commit: 90fb30a9b5f8260650fd3a1e81394985d0ff9fad
Author: Nicholas Bishop
Date: Mon Jan 19 20:04:27 2015 +0100
Branches: cycles-ptex-08
https://developer.blender.org/rB90fb30a9b5f8260650fd3a1e81394985d0ff9fad
WIP cycles packed texture stuff
===================================================================
M intern/cycles/CMakeLists.txt
M intern/cycles/kernel/kernel_textures.h
M intern/cycles/kernel/svm/svm_image.h
M intern/cycles/render/image.cpp
M intern/cycles/render/image.h
M intern/cycles/render/nodes.cpp
M intern/cycles/render/scene.h
===================================================================
diff --git a/intern/cycles/CMakeLists.txt b/intern/cycles/CMakeLists.txt
index 2ba6af4..34a5195 100644
--- a/intern/cycles/CMakeLists.txt
+++ b/intern/cycles/CMakeLists.txt
@@ -129,9 +129,10 @@ if(WITH_CYCLES_STANDALONE_GUI)
add_definitions(-DWITH_CYCLES_STANDALONE_GUI)
endif()
-if(WITH_CYCLES_PTEX)
+#if(WITH_CYCLES_PTEX)
add_definitions(-DWITH_PTEX)
-endif()
+ include_directories("../../extern/ptex")
+#endif()
if(WITH_CYCLES_OPENSUBDIV)
add_definitions(-DWITH_OPENSUBDIV)
diff --git a/intern/cycles/kernel/kernel_textures.h b/intern/cycles/kernel/kernel_textures.h
index 374dc6d..ca2da1f 100644
--- a/intern/cycles/kernel/kernel_textures.h
+++ b/intern/cycles/kernel/kernel_textures.h
@@ -71,6 +71,9 @@ KERNEL_TEX(float, texture_float, __lookup_table)
/* sobol */
KERNEL_TEX(uint, texture_uint, __sobol_directions)
+/* ptex */
+KERNEL_TEX(uint, texture_uint, __ptex_table)
+
/* full-float image */
KERNEL_IMAGE_TEX(float4, texture_image_float4, __tex_image_float_000)
KERNEL_IMAGE_TEX(float4, texture_image_float4, __tex_image_float_001)
diff --git a/intern/cycles/kernel/svm/svm_image.h b/intern/cycles/kernel/svm/svm_image.h
index 9948a19..31ce5cb 100644
--- a/intern/cycles/kernel/svm/svm_image.h
+++ b/intern/cycles/kernel/svm/svm_image.h
@@ -363,7 +363,38 @@ ccl_device void svm_node_tex_image(KernelGlobals *kg, ShaderData *sd, float *sta
float3 co = stack_load_float3(stack, co_offset);
uint use_alpha = stack_valid(alpha_offset);
- float4 f = svm_image_texture(kg, id, co.x, co.y, srgb, use_alpha);
+
+ float4 f;
+
+ if (srgb & 2) {
+ assert(co.x >= 0 && co.x <= 1);
+ assert(co.y >= 0 && co.y <= 1);
+
+ // TODO: test hacks for Ptex
+ uint face_id = (uint)(co[2] + 0.5f);
+ uint offset = kernel_tex_fetch(__ptex_table, id);
+ float2 tex_size =
+ make_float2((float)kernel_tex_fetch(__ptex_table, offset + 0),
+ (float)kernel_tex_fetch(__ptex_table, offset + 1));
+ offset += 2;
+ offset += 4 * face_id;
+
+ float2 ptex_origin =
+ make_float2((float)kernel_tex_fetch(__ptex_table, offset + 0),
+ (float)kernel_tex_fetch(__ptex_table, offset + 1));
+ float2 ptex_res =
+ make_float2((float)kernel_tex_fetch(__ptex_table, offset + 2),
+ (float)kernel_tex_fetch(__ptex_table, offset + 3));
+
+ float2 ptex_uv = ptex_origin + make_float2(co.x, co.y) * ptex_res;
+ ptex_uv /= tex_size;
+
+ f = svm_image_texture(kg, id, ptex_uv.x, ptex_uv.y, srgb,
+ use_alpha);
+ }
+ else {
+ f = svm_image_texture(kg, id, co.x, co.y, srgb, use_alpha);
+ }
if(stack_valid(out_offset))
stack_store_float3(stack, out_offset, make_float3(f.x, f.y, f.z));
diff --git a/intern/cycles/render/image.cpp b/intern/cycles/render/image.cpp
index 61a0a81..25a171f 100644
--- a/intern/cycles/render/image.cpp
+++ b/intern/cycles/render/image.cpp
@@ -27,6 +27,10 @@
#include <OSL/oslexec.h>
#endif
+#ifdef WITH_PTEX
+#include "bl_ptex.h"
+#endif
+
CCL_NAMESPACE_BEGIN
ImageManager::ImageManager()
@@ -39,6 +43,11 @@ ImageManager::ImageManager()
tex_num_images = TEX_NUM_IMAGES;
tex_num_float_images = TEX_NUM_FLOAT_IMAGES;
tex_image_byte_start = TEX_IMAGE_BYTE_START;
+
+#ifdef WITH_PTEX
+ size_t maxmem = 16384 * 1024;
+ ptex_cache = PtexCache::create(0, maxmem);
+#endif
}
ImageManager::~ImageManager()
@@ -348,7 +357,8 @@ void ImageManager::tag_reload_image(const string& filename, void *builtin_data,
}
}
-bool ImageManager::file_load_image(Image *img, device_vector<uchar4>& tex_img)
+bool ImageManager::file_load_image(Image *img, device_vector<uchar4>& tex_img,
+ DeviceScene *dscene, int slot)
{
if(img->filename == "")
return false;
@@ -356,7 +366,22 @@ bool ImageManager::file_load_image(Image *img, device_vector<uchar4>& tex_img)
ImageInput *in = NULL;
int width, height, depth, components;
- if(!img->builtin_data) {
+ PtexPackedTexture *ppt = ptex_packed_texture_new();
+ bool use_ptex = false;
+ if(string_endswith(img->filename, ".ptx")) {
+ // Arbitrary choice for now...
+ width = 1 << 10;
+
+ ptex_packed_texture_fill(ppt, img->filename.c_str(),
+ width, (PtexCacheHandle*)ptex_cache);
+
+ height = ptex_packed_texture_height(ppt);
+ depth = 1;
+ components = ptex_packed_texture_num_channels(ppt);
+
+ use_ptex = true;
+ }
+ else if(!img->builtin_data) {
/* load image from file through OIIO */
in = ImageInput::create(img->filename);
@@ -421,6 +446,43 @@ bool ImageManager::file_load_image(Image *img, device_vector<uchar4>& tex_img)
in->close();
delete in;
}
+ else if (use_ptex) {
+ memcpy(pixels, ptex_packed_texture_texels(ppt),
+ width * height * components);
+ // OK, silly encoding for now...
+ // [0 - TEX_EXTENDED_NUM_IMAGES_CPU] = offset to data index
+ // data starts with width/height pair
+ // rest is pairs of x/y coords
+ if (dscene->ptex_table.size() == 0) {
+ dscene->ptex_table.resize(TEX_EXTENDED_NUM_IMAGES_CPU);
+ }
+
+ uint offset = dscene->ptex_table.size();
+ const int table_len = ptex_packed_texture_table_len(ppt);
+ uint *table_data = dscene->ptex_table.resize(offset +
+ 2 +
+ (4 * table_len));
+ table_data[slot] = offset;
+ table_data[offset] = width;
+ offset++;
+ table_data[offset] = height;
+ offset++;
+
+ for (uint i = 0; i < table_len; i++) {
+ const PtexTableElement &elem = *ptex_packed_texture_table_elem(ppt, i);
+
+ table_data[offset] = elem.co[0];
+ offset++;
+ table_data[offset] = elem.co[1];
+ offset++;
+ table_data[offset] = elem.res[0];
+ offset++;
+ table_data[offset] = elem.res[1];
+ offset++;
+ }
+
+ ptex_packed_texture_delete(ppt);
+ }
else {
builtin_image_pixels_cb(img->filename, img->builtin_data, pixels);
}
@@ -675,7 +737,7 @@ void ImageManager::device_load_image(Device *device, DeviceScene *dscene, int sl
device->tex_free(tex_img);
}
- if(!file_load_image(img, tex_img)) {
+ if(!file_load_image(img, tex_img, dscene, slot)) {
/* on failure to load, we set a 1x1 pixels pink image */
uchar *pixels = (uchar*)tex_img.resize(1, 1);
@@ -788,6 +850,8 @@ void ImageManager::device_update(Device *device, DeviceScene *dscene, Progress&
if(pack_images)
device_pack_images(device, dscene, progress);
+ device->tex_alloc("__ptex_table", dscene->ptex_table);
+
need_update = false;
}
@@ -864,9 +928,11 @@ void ImageManager::device_free(Device *device, DeviceScene *dscene)
device->tex_free(dscene->tex_image_packed);
device->tex_free(dscene->tex_image_packed_info);
+ device->tex_free(dscene->ptex_table);
dscene->tex_image_packed.clear();
dscene->tex_image_packed_info.clear();
+ dscene->ptex_table.clear();
images.clear();
float_images.clear();
diff --git a/intern/cycles/render/image.h b/intern/cycles/render/image.h
index 2f5dcb6..231156a 100644
--- a/intern/cycles/render/image.h
+++ b/intern/cycles/render/image.h
@@ -26,6 +26,10 @@
#include "kernel_types.h" /* for TEX_NUM_FLOAT_IMAGES */
+#ifdef WITH_PTEX
+class PtexCache;
+#endif
+
CCL_NAMESPACE_BEGIN
/* generic */
@@ -102,7 +106,12 @@ private:
void *osl_texture_system;
bool pack_images;
- bool file_load_image(Image *img, device_vector<uchar4>& tex_img);
+#ifdef WITH_PTEX
+ PtexCache *ptex_cache;
+#endif
+
+ bool file_load_image(Image *img, device_vector<uchar4>& tex_img,
+ DeviceScene *dscene, int slot);
bool file_load_float_image(Image *img, device_vector<float4>& tex_img);
void device_load_image(Device *device, DeviceScene *dscene, int slot, Progress *progess);
diff --git a/intern/cycles/render/nodes.cpp b/intern/cycles/render/nodes.cpp
index 24ed237..8c541ef 100644
--- a/intern/cycles/render/nodes.cpp
+++ b/intern/cycles/render/nodes.cpp
@@ -259,6 +259,11 @@ void ImageTextureNode::compile(SVMCompiler& compiler)
compiler.stack_assign(vector_in);
int srgb = (is_linear || color_space != "Color")? 0: 1;
+ // TODO(nicholasbishop): clean this up of course
+ int flags = srgb;
+ if (string_endswith(filename, ".ptx")) {
+ flags |= 2;
+ }
int vector_offset = vector_in->stack_offset;
if(!tex_mapping.skip()) {
@@ -273,7 +278,7 @@ void ImageTextureNode::compile(SVMCompiler& compiler)
vector_offset,
color_out->stack_offset,
alpha_out->stack_offset,
- srgb));
+ flags));
}
else {
compiler.add_node(NODE_TEX_IMAGE_BOX,
@@ -282,7 +287,7 @@ void ImageTextureNode::compile(SVMCompiler& compiler)
vector_offset,
color_out->stack_offset,
alpha_out->stack_offset,
- srgb),
+ flags & 1),
__float_as_int(projection_blend));
}
diff --git a/intern/cycles/render/scene.h b/intern/cycles/render/scene.h
index 53c3a95..781d0b4 100644
--- a/intern/cycles/render/scene.h
+++ b/intern/cycles/render/scene.h
@@ -108,6 +108,9 @@ public:
/* integrator */
device_vector<uint> sobol_directions;
+ /* ptex */
+ device_vector<uint> ptex_table;
+
/* cpu images */
device_vector<uchar4> tex_image[TEX_EXTENDED_NUM_IMAGES_CPU];
device_vector<float4> tex_float_image[TEX_EXTENDED_NUM_FLOAT_IMAGES];
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