[Bf-blender-cvs] [0b0acb6] master: enum instead of #define for cloth vertex flags.
Lukas Tönne
noreply at git.blender.org
Tue Jan 20 09:51:43 CET 2015
Commit: 0b0acb612436fcbc7889f480a2faba2b2dd1bfb5
Author: Lukas Tönne
Date: Tue Oct 7 10:12:42 2014 +0200
Branches: master
https://developer.blender.org/rB0b0acb612436fcbc7889f480a2faba2b2dd1bfb5
enum instead of #define for cloth vertex flags.
===================================================================
M source/blender/blenkernel/BKE_cloth.h
===================================================================
diff --git a/source/blender/blenkernel/BKE_cloth.h b/source/blender/blenkernel/BKE_cloth.h
index b3d0c46..940d8ea 100644
--- a/source/blender/blenkernel/BKE_cloth.h
+++ b/source/blender/blenkernel/BKE_cloth.h
@@ -56,8 +56,10 @@ struct PartDeflect;
#define ALMOST_ZERO FLT_EPSILON
/* Bits to or into the ClothVertex.flags. */
-#define CLOTH_VERT_FLAG_PINNED 1
-#define CLOTH_VERT_FLAG_NOSELFCOLL 2 /* vertex NOT used for self collisions */
+typedef enum eClothVertexFlag {
+ CLOTH_VERT_FLAG_PINNED = 1,
+ CLOTH_VERT_FLAG_NOSELFCOLL = 2, /* vertex NOT used for self collisions */
+} eClothVertexFlag;
typedef struct ClothHairRoot {
float loc[3];
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