[Bf-blender-cvs] [f02dba5] master: Nodes: Put Blended Box Mapping properties next to each other.
Thomas Dinges
noreply at git.blender.org
Thu Jan 15 21:23:48 CET 2015
Commit: f02dba58ff5887d416460779ecbe92c40d3522f1
Author: Thomas Dinges
Date: Thu Jan 15 21:21:53 2015 +0100
Branches: master
https://developer.blender.org/rBf02dba58ff5887d416460779ecbe92c40d3522f1
Nodes: Put Blended Box Mapping properties next to each other.
===================================================================
M source/blender/editors/space_node/drawnode.c
===================================================================
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index d03f980..c45626e 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -779,8 +779,8 @@ static void node_shader_buts_tex_image(uiLayout *layout, bContext *C, PointerRNA
uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL);
uiItemR(layout, ptr, "color_space", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "projection", 0, "", ICON_NONE);
uiItemR(layout, ptr, "interpolation", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "projection", 0, "", ICON_NONE);
if (RNA_enum_get(ptr, "projection") == SHD_PROJ_BOX) {
uiItemR(layout, ptr, "projection_blend", 0, "Blend", ICON_NONE);
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