[Bf-blender-cvs] [a474125] master: MBall cleanup: remove unused F_ERROR references, als fix/enhance BKE_mball_basis_find()

Bastien Montagne noreply at git.blender.org
Sat Jul 19 00:42:46 CEST 2014


Commit: a474125893bc5db227b1b5f90233bc51c89b5c68
Author: Bastien Montagne
Date:   Fri Jul 18 21:35:50 2014 +0200
https://developer.blender.org/rBa474125893bc5db227b1b5f90233bc51c89b5c68

MBall cleanup: remove unused F_ERROR references, als fix/enhance BKE_mball_basis_find()

BKE_mball_basis_find() was making a bunch of string manipulations for all MBall objects
(including duplis), and then making a (broken!) check to do nothing in case of duplis mball!

Now it makes correct check in early stage.

===================================================================

M	source/blender/blenkernel/intern/mball.c
M	source/blender/makesdna/DNA_scene_types.h

===================================================================

diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c
index 43b19f0..5a04560 100644
--- a/source/blender/blenkernel/intern/mball.c
+++ b/source/blender/blenkernel/intern/mball.c
@@ -491,10 +491,7 @@ void BKE_mball_properties_copy(Scene *scene, Object *active_object)
 
 	BLI_split_name_num(basisname, &basisnr, active_object->id.name + 2, '.');
 
-	/* XXX recursion check, see scene.c, just too simple code this BKE_scene_base_iter_next() */
-	if (F_ERROR == BKE_scene_base_iter_next(eval_ctx, &iter, &sce_iter, 0, NULL, NULL))
-		return;
-	
+	BKE_scene_base_iter_next(eval_ctx, &iter, &sce_iter, 0, NULL, NULL);
 	while (BKE_scene_base_iter_next(eval_ctx, &iter, &sce_iter, 1, &base, &ob)) {
 		if (ob->type == OB_MBALL) {
 			if (ob != active_object) {
@@ -537,23 +534,17 @@ Object *BKE_mball_basis_find(Scene *scene, Object *basis)
 
 	BLI_split_name_num(basisname, &basisnr, basis->id.name + 2, '.');
 
-	/* XXX recursion check, see scene.c, just too simple code this BKE_scene_base_iter_next() */
-	if (F_ERROR == BKE_scene_base_iter_next(eval_ctx, &iter, &sce_iter, 0, NULL, NULL))
-		return NULL;
-
+	BKE_scene_base_iter_next(eval_ctx, &iter, &sce_iter, 0, NULL, NULL);
 	while (BKE_scene_base_iter_next(eval_ctx, &iter, &sce_iter, 1, &base, &ob)) {
-		if (ob->type == OB_MBALL) {
+		if ((ob->type == OB_MBALL) && !(base->flag & OB_FROMDUPLI)) {
 			if (ob != bob) {
 				BLI_split_name_num(obname, &obnr, ob->id.name + 2, '.');
 
-				/* object ob has to be in same "group" ... it means, that it has to have
-				 * same base of its name */
+				/* object ob has to be in same "group" ... it means, that it has to have same base of its name */
 				if (strcmp(obname, basisname) == 0) {
 					if (obnr < basisnr) {
-						if (!(ob->flag & OB_FROMDUPLI)) {
-							basis = ob;
-							basisnr = obnr;
-						}
+						basis = ob;
+						basisnr = obnr;
 					}
 				}
 			}
@@ -2227,10 +2218,7 @@ static void mball_count(EvaluationContext *eval_ctx, PROCESS *process, Scene *sc
 	BLI_split_name_num(basisname, &basisnr, basis->id.name + 2, '.');
 	process->totelem = 0;
 
-	/* XXX recursion check, see scene.c, just too simple code this BKE_scene_base_iter_next() */
-	if (F_ERROR == BKE_scene_base_iter_next(eval_ctx, &iter, &sce_iter, 0, NULL, NULL))
-		return;
-
+	BKE_scene_base_iter_next(eval_ctx, &iter, &sce_iter, 0, NULL, NULL);
 	while (BKE_scene_base_iter_next(eval_ctx, &iter, &sce_iter, 1, &base, &ob)) {
 		if (ob->type == OB_MBALL) {
 			if (ob == bob) {
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 6cf2b33..c4c1736 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -1620,8 +1620,8 @@ typedef enum eVGroupSelect {
 #define SCE_FRAME_DROP			(1<<3)
 
 
-	/* return flag BKE_scene_base_iter_next function */
-#define F_ERROR			-1
+	/* return flag BKE_scene_base_iter_next functions */
+/* #define F_ERROR			-1 */  /* UNUSED */
 #define F_START			0
 #define F_SCENE			1
 #define F_DUPLI			3




More information about the Bf-blender-cvs mailing list