[Bf-blender-cvs] [f24bfcf] master: Cycles: Show Auto Smooth and Angle in the UI, after Split Normals are in.
Thomas Dinges
noreply at git.blender.org
Mon Apr 14 09:05:42 CEST 2014
Commit: f24bfcffefa0eca74dbfb26f1e331c3f7a7da85e
Author: Thomas Dinges
Date: Mon Apr 14 09:05:19 2014 +0200
https://developer.blender.org/rBf24bfcffefa0eca74dbfb26f1e331c3f7a7da85e
Cycles: Show Auto Smooth and Angle in the UI, after Split Normals are in.
===================================================================
M intern/cycles/blender/addon/ui.py
===================================================================
diff --git a/intern/cycles/blender/addon/ui.py b/intern/cycles/blender/addon/ui.py
index 6ef8aa7..e7c5e58 100644
--- a/intern/cycles/blender/addon/ui.py
+++ b/intern/cycles/blender/addon/ui.py
@@ -556,28 +556,6 @@ class Cycles_PT_mesh_displacement(CyclesButtonsPanel, Panel):
layout.prop(cdata, "dicing_rate")
-class Cycles_PT_mesh_normals(CyclesButtonsPanel, Panel):
- bl_label = "Normals"
- bl_context = "data"
-
- @classmethod
- def poll(cls, context):
- return CyclesButtonsPanel.poll(context) and context.mesh
-
- def draw(self, context):
- layout = self.layout
-
- mesh = context.mesh
-
- split = layout.split()
-
- col = split.column()
- col.prop(mesh, "show_double_sided")
-
- col = split.column()
- col.label()
-
-
class CyclesObject_PT_motion_blur(CyclesButtonsPanel, Panel):
bl_label = "Motion Blur"
bl_context = "object"
@@ -1356,6 +1334,7 @@ def get_panels():
"DATA_PT_context_camera",
"DATA_PT_context_lamp",
"DATA_PT_context_speaker",
+ "DATA_PT_normals",
"DATA_PT_texture_space",
"DATA_PT_curve_texture_space",
"DATA_PT_mball_texture_space",
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