[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [59816] trunk/blender/source/gameengine/ Converter: BGE: Removing an unused rendertools argument from BL_ConvertActuators().
Mitchell Stokes
mogurijin at gmail.com
Thu Sep 5 06:19:06 CEST 2013
Revision: 59816
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=59816
Author: moguri
Date: 2013-09-05 04:19:05 +0000 (Thu, 05 Sep 2013)
Log Message:
-----------
BGE: Removing an unused rendertools argument from BL_ConvertActuators().
Modified Paths:
--------------
trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
trunk/blender/source/gameengine/Converter/KX_ConvertActuators.cpp
trunk/blender/source/gameengine/Converter/KX_ConvertActuators.h
Modified: trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp 2013-09-05 00:37:10 UTC (rev 59815)
+++ trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp 2013-09-05 04:19:05 UTC (rev 59816)
@@ -2950,7 +2950,7 @@
struct Object* blenderobj = gameobj->GetBlenderObject();
int layerMask = (groupobj.find(blenderobj) == groupobj.end()) ? activeLayerBitInfo : 0;
bool isInActiveLayer = (blenderobj->lay & layerMask)!=0;
- BL_ConvertActuators(maggie->name, blenderobj,gameobj,logicmgr,kxscene,ketsjiEngine,layerMask,isInActiveLayer,rendertools,converter);
+ BL_ConvertActuators(maggie->name, blenderobj,gameobj,logicmgr,kxscene,ketsjiEngine,layerMask,isInActiveLayer,converter);
}
for ( i=0;i<logicbrick_conversionlist->GetCount();i++)
{
Modified: trunk/blender/source/gameengine/Converter/KX_ConvertActuators.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_ConvertActuators.cpp 2013-09-05 00:37:10 UTC (rev 59815)
+++ trunk/blender/source/gameengine/Converter/KX_ConvertActuators.cpp 2013-09-05 04:19:05 UTC (rev 59816)
@@ -120,7 +120,6 @@
KX_KetsjiEngine* ketsjiEngine,
int activeLayerBitInfo,
bool isInActiveLayer,
- RAS_IRenderTools* rendertools,
KX_BlenderSceneConverter* converter
)
{
Modified: trunk/blender/source/gameengine/Converter/KX_ConvertActuators.h
===================================================================
--- trunk/blender/source/gameengine/Converter/KX_ConvertActuators.h 2013-09-05 00:37:10 UTC (rev 59815)
+++ trunk/blender/source/gameengine/Converter/KX_ConvertActuators.h 2013-09-05 04:19:05 UTC (rev 59816)
@@ -40,7 +40,6 @@
class KX_KetsjiEngine* ketsjiEngine,
int activeLayerBitInfo,
bool isInActiveLayer,
- class RAS_IRenderTools* rendertools,
class KX_BlenderSceneConverter* converter);
#endif /* __KX_CONVERTACTUATORS_H__ */
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