[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [61103] trunk/blender/release/scripts/ startup/bl_ui: Interface:
Thomas Dinges
blender at dingto.org
Mon Nov 4 23:49:49 CET 2013
Revision: 61103
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=61103
Author: dingto
Date: 2013-11-04 22:49:49 +0000 (Mon, 04 Nov 2013)
Log Message:
-----------
Interface:
* Move the "Add" menu from the Info header into the 3D View header.
Patch by Andrew Buttery (axb), with small tweaks by myself. (Patch ID #37241).
Approved by Brecht and Jonathan.
Modified Paths:
--------------
trunk/blender/release/scripts/startup/bl_ui/space_info.py
trunk/blender/release/scripts/startup/bl_ui/space_view3d.py
Modified: trunk/blender/release/scripts/startup/bl_ui/space_info.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/space_info.py 2013-11-04 22:33:02 UTC (rev 61102)
+++ trunk/blender/release/scripts/startup/bl_ui/space_info.py 2013-11-04 22:49:49 UTC (rev 61103)
@@ -37,7 +37,6 @@
if context.area.show_menus:
sub = row.row(align=True)
sub.menu("INFO_MT_file")
- sub.menu("INFO_MT_add")
if rd.use_game_engine:
sub.menu("INFO_MT_game")
else:
@@ -199,132 +198,7 @@
layout.operator("file.find_missing_files")
-class INFO_MT_mesh_add(Menu):
- bl_idname = "INFO_MT_mesh_add"
- bl_label = "Mesh"
- def draw(self, context):
- layout = self.layout
-
- layout.operator_context = 'INVOKE_REGION_WIN'
- layout.operator("mesh.primitive_plane_add", icon='MESH_PLANE', text="Plane")
- layout.operator("mesh.primitive_cube_add", icon='MESH_CUBE', text="Cube")
- layout.operator("mesh.primitive_circle_add", icon='MESH_CIRCLE', text="Circle")
- layout.operator("mesh.primitive_uv_sphere_add", icon='MESH_UVSPHERE', text="UV Sphere")
- layout.operator("mesh.primitive_ico_sphere_add", icon='MESH_ICOSPHERE', text="Icosphere")
- layout.operator("mesh.primitive_cylinder_add", icon='MESH_CYLINDER', text="Cylinder")
- layout.operator("mesh.primitive_cone_add", icon='MESH_CONE', text="Cone")
- layout.separator()
- layout.operator("mesh.primitive_grid_add", icon='MESH_GRID', text="Grid")
- layout.operator("mesh.primitive_monkey_add", icon='MESH_MONKEY', text="Monkey")
- layout.operator("mesh.primitive_torus_add", icon='MESH_TORUS', text="Torus")
-
-
-class INFO_MT_curve_add(Menu):
- bl_idname = "INFO_MT_curve_add"
- bl_label = "Curve"
-
- def draw(self, context):
- layout = self.layout
-
- layout.operator_context = 'INVOKE_REGION_WIN'
- layout.operator("curve.primitive_bezier_curve_add", icon='CURVE_BEZCURVE', text="Bezier")
- layout.operator("curve.primitive_bezier_circle_add", icon='CURVE_BEZCIRCLE', text="Circle")
- layout.operator("curve.primitive_nurbs_curve_add", icon='CURVE_NCURVE', text="Nurbs Curve")
- layout.operator("curve.primitive_nurbs_circle_add", icon='CURVE_NCIRCLE', text="Nurbs Circle")
- layout.operator("curve.primitive_nurbs_path_add", icon='CURVE_PATH', text="Path")
-
-
-class INFO_MT_surface_add(Menu):
- bl_idname = "INFO_MT_surface_add"
- bl_label = "Surface"
-
- def draw(self, context):
- layout = self.layout
-
- layout.operator_context = 'INVOKE_REGION_WIN'
- layout.operator("surface.primitive_nurbs_surface_curve_add", icon='SURFACE_NCURVE', text="NURBS Curve")
- layout.operator("surface.primitive_nurbs_surface_circle_add", icon='SURFACE_NCIRCLE', text="NURBS Circle")
- layout.operator("surface.primitive_nurbs_surface_surface_add", icon='SURFACE_NSURFACE', text="NURBS Surface")
- layout.operator("surface.primitive_nurbs_surface_cylinder_add", icon='SURFACE_NCYLINDER', text="NURBS Cylinder")
- layout.operator("surface.primitive_nurbs_surface_sphere_add", icon='SURFACE_NSPHERE', text="NURBS Sphere")
- layout.operator("surface.primitive_nurbs_surface_torus_add", icon='SURFACE_NTORUS', text="NURBS Torus")
-
-
-class INFO_MT_edit_curve_add(Menu):
- bl_idname = "INFO_MT_edit_curve_add"
- bl_label = "Add"
-
- def draw(self, context):
- is_surf = context.active_object.type == 'SURFACE'
-
- layout = self.layout
- layout.operator_context = 'EXEC_REGION_WIN'
-
- if is_surf:
- INFO_MT_surface_add.draw(self, context)
- else:
- INFO_MT_curve_add.draw(self, context)
-
-
-class INFO_MT_armature_add(Menu):
- bl_idname = "INFO_MT_armature_add"
- bl_label = "Armature"
-
- def draw(self, context):
- layout = self.layout
-
- layout.operator_context = 'EXEC_REGION_WIN'
- layout.operator("object.armature_add", text="Single Bone", icon='BONE_DATA')
-
-
-class INFO_MT_add(Menu):
- bl_label = "Add"
-
- def draw(self, context):
- layout = self.layout
-
- # note, don't use 'EXEC_SCREEN' or operators wont get the 'v3d' context.
-
- # Note: was EXEC_AREA, but this context does not have the 'rv3d', which prevents
- # "align_view" to work on first call (see [#32719]).
- layout.operator_context = 'EXEC_REGION_WIN'
-
- #layout.operator_menu_enum("object.mesh_add", "type", text="Mesh", icon='OUTLINER_OB_MESH')
- layout.menu("INFO_MT_mesh_add", icon='OUTLINER_OB_MESH')
-
- #layout.operator_menu_enum("object.curve_add", "type", text="Curve", icon='OUTLINER_OB_CURVE')
- layout.menu("INFO_MT_curve_add", icon='OUTLINER_OB_CURVE')
- #layout.operator_menu_enum("object.surface_add", "type", text="Surface", icon='OUTLINER_OB_SURFACE')
- layout.menu("INFO_MT_surface_add", icon='OUTLINER_OB_SURFACE')
- layout.operator_context = 'INVOKE_REGION_WIN'
- layout.operator_menu_enum("object.metaball_add", "type", text="Metaball", icon='OUTLINER_OB_META')
- layout.operator_context = 'EXEC_REGION_WIN'
- layout.operator("object.text_add", text="Text", icon='OUTLINER_OB_FONT')
- layout.separator()
-
- layout.menu("INFO_MT_armature_add", icon='OUTLINER_OB_ARMATURE')
- layout.operator("object.add", text="Lattice", icon='OUTLINER_OB_LATTICE').type = 'LATTICE'
- layout.operator_menu_enum("object.empty_add", "type", text="Empty", icon='OUTLINER_OB_EMPTY')
- layout.separator()
-
- layout.operator("object.speaker_add", text="Speaker", icon='OUTLINER_OB_SPEAKER')
- layout.separator()
-
- layout.operator("object.camera_add", text="Camera", icon='OUTLINER_OB_CAMERA')
- layout.operator_menu_enum("object.lamp_add", "type", text="Lamp", icon='OUTLINER_OB_LAMP')
- layout.separator()
-
- layout.operator_menu_enum("object.effector_add", "type", text="Force Field", icon='OUTLINER_OB_EMPTY')
- layout.separator()
-
- if len(bpy.data.groups) > 10:
- layout.operator_context = 'INVOKE_REGION_WIN'
- layout.operator("object.group_instance_add", text="Group Instance...", icon='OUTLINER_OB_EMPTY')
- else:
- layout.operator_menu_enum("object.group_instance_add", "group", text="Group Instance", icon='OUTLINER_OB_EMPTY')
-
-
class INFO_MT_game(Menu):
bl_label = "Game"
Modified: trunk/blender/release/scripts/startup/bl_ui/space_view3d.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/space_view3d.py 2013-11-04 22:33:02 UTC (rev 61102)
+++ trunk/blender/release/scripts/startup/bl_ui/space_view3d.py 2013-11-04 22:49:49 UTC (rev 61103)
@@ -54,6 +54,9 @@
elif mode_string not in {'EDIT_TEXT', 'SCULPT'}:
sub.menu("VIEW3D_MT_select_%s" % mode_string.lower())
+ if mode_string in {'OBJECT', 'EDIT_MESH', 'EDIT_CURVE', 'EDIT_SURFACE', 'EDIT_METABALL'}:
+ sub.menu("INFO_MT_add")
+
if edit_object:
sub.menu("VIEW3D_MT_edit_%s" % edit_object.type.lower())
elif obj:
@@ -132,6 +135,7 @@
# ********** Menu **********
+
# ********** Utilities **********
@@ -816,7 +820,136 @@
layout.operator("paint.vert_select_ungrouped", text="Ungrouped Verts")
+# ********** Add menu **********
+# XXX: INFO_MT_ names used to keep backwards compatibility (Addons etc that hook into the menu)
+
+class INFO_MT_mesh_add(Menu):
+ bl_idname = "INFO_MT_mesh_add"
+ bl_label = "Mesh"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.operator_context = 'INVOKE_REGION_WIN'
+ layout.operator("mesh.primitive_plane_add", icon='MESH_PLANE', text="Plane")
+ layout.operator("mesh.primitive_cube_add", icon='MESH_CUBE', text="Cube")
+ layout.operator("mesh.primitive_circle_add", icon='MESH_CIRCLE', text="Circle")
+ layout.operator("mesh.primitive_uv_sphere_add", icon='MESH_UVSPHERE', text="UV Sphere")
+ layout.operator("mesh.primitive_ico_sphere_add", icon='MESH_ICOSPHERE', text="Icosphere")
+ layout.operator("mesh.primitive_cylinder_add", icon='MESH_CYLINDER', text="Cylinder")
+ layout.operator("mesh.primitive_cone_add", icon='MESH_CONE', text="Cone")
+ layout.separator()
+ layout.operator("mesh.primitive_grid_add", icon='MESH_GRID', text="Grid")
+ layout.operator("mesh.primitive_monkey_add", icon='MESH_MONKEY', text="Monkey")
+ layout.operator("mesh.primitive_torus_add", icon='MESH_TORUS', text="Torus")
+
+
+class INFO_MT_curve_add(Menu):
+ bl_idname = "INFO_MT_curve_add"
+ bl_label = "Curve"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.operator_context = 'INVOKE_REGION_WIN'
+ layout.operator("curve.primitive_bezier_curve_add", icon='CURVE_BEZCURVE', text="Bezier")
+ layout.operator("curve.primitive_bezier_circle_add", icon='CURVE_BEZCIRCLE', text="Circle")
+ layout.operator("curve.primitive_nurbs_curve_add", icon='CURVE_NCURVE', text="Nurbs Curve")
+ layout.operator("curve.primitive_nurbs_circle_add", icon='CURVE_NCIRCLE', text="Nurbs Circle")
+ layout.operator("curve.primitive_nurbs_path_add", icon='CURVE_PATH', text="Path")
+
+
+class INFO_MT_surface_add(Menu):
+ bl_idname = "INFO_MT_surface_add"
+ bl_label = "Surface"
+
+ def draw(self, context):
+ layout = self.layout
+
+ layout.operator_context = 'INVOKE_REGION_WIN'
+ layout.operator("surface.primitive_nurbs_surface_curve_add", icon='SURFACE_NCURVE', text="NURBS Curve")
+ layout.operator("surface.primitive_nurbs_surface_circle_add", icon='SURFACE_NCIRCLE', text="NURBS Circle")
+ layout.operator("surface.primitive_nurbs_surface_surface_add", icon='SURFACE_NSURFACE', text="NURBS Surface")
+ layout.operator("surface.primitive_nurbs_surface_cylinder_add", icon='SURFACE_NCYLINDER', text="NURBS Cylinder")
+ layout.operator("surface.primitive_nurbs_surface_sphere_add", icon='SURFACE_NSPHERE', text="NURBS Sphere")
@@ Diff output truncated at 10240 characters. @@
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