[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [56513] trunk/blender/source/blender/ render/intern/source: Fix crash rendering material with "Face Textures" option.
Brecht Van Lommel
brechtvanlommel at pandora.be
Mon May 6 16:00:29 CEST 2013
Revision: 56513
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=56513
Author: blendix
Date: 2013-05-06 14:00:28 +0000 (Mon, 06 May 2013)
Log Message:
-----------
Fix crash rendering material with "Face Textures" option.
Example file: lib/tests/materials/crystal_cube.blend
Modified Paths:
--------------
trunk/blender/source/blender/render/intern/source/imagetexture.c
trunk/blender/source/blender/render/intern/source/render_texture.c
Modified: trunk/blender/source/blender/render/intern/source/imagetexture.c
===================================================================
--- trunk/blender/source/blender/render/intern/source/imagetexture.c 2013-05-06 13:39:25 UTC (rev 56512)
+++ trunk/blender/source/blender/render/intern/source/imagetexture.c 2013-05-06 14:00:28 UTC (rev 56513)
@@ -224,7 +224,7 @@
}
/* keep this before interpolation [#29761] */
- if ((tex->imaflag & TEX_USEALPHA) && (tex->ima->flag & IMA_IGNORE_ALPHA) == 0) {
+ if ((tex->imaflag & TEX_USEALPHA) && (ima->flag & IMA_IGNORE_ALPHA) == 0) {
if ((tex->imaflag & TEX_CALCALPHA) == 0) {
texres->talpha = TRUE;
}
@@ -1526,7 +1526,7 @@
/* mipmap test */
image_mipmap_test(tex, ibuf);
- if ((tex->imaflag & TEX_USEALPHA) && (tex->ima->flag & IMA_IGNORE_ALPHA) == 0) {
+ if ((tex->imaflag & TEX_USEALPHA) && (ima->flag & IMA_IGNORE_ALPHA) == 0) {
if ((tex->imaflag & TEX_CALCALPHA) == 0) {
texres->talpha = TRUE;
}
Modified: trunk/blender/source/blender/render/intern/source/render_texture.c
===================================================================
--- trunk/blender/source/blender/render/intern/source/render_texture.c 2013-05-06 13:39:25 UTC (rev 56512)
+++ trunk/blender/source/blender/render/intern/source/render_texture.c 2013-05-06 14:00:28 UTC (rev 56513)
@@ -3475,6 +3475,7 @@
tex= &imatex[shi->thread];
tex->iuser.ok= ima->ok;
+ tex->ima = ima;
texvec[0]= 0.5f+0.5f*suv->uv[0];
texvec[1]= 0.5f+0.5f*suv->uv[1];
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