[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [54032] trunk/blender/release/scripts/ startup/bl_ui: scene panel for rigid body - remove operator isnt greyed out when rigidbody is disabled
Campbell Barton
ideasman42 at gmail.com
Wed Jan 23 09:07:45 CET 2013
Revision: 54032
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=54032
Author: campbellbarton
Date: 2013-01-23 08:07:39 +0000 (Wed, 23 Jan 2013)
Log Message:
-----------
scene panel for rigid body - remove operator isnt greyed out when rigidbody is disabled
Modified Paths:
--------------
trunk/blender/release/scripts/startup/bl_ui/properties_physics_rigidbody.py
trunk/blender/release/scripts/startup/bl_ui/properties_scene.py
Modified: trunk/blender/release/scripts/startup/bl_ui/properties_physics_rigidbody.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/properties_physics_rigidbody.py 2013-01-23 07:59:07 UTC (rev 54031)
+++ trunk/blender/release/scripts/startup/bl_ui/properties_physics_rigidbody.py 2013-01-23 08:07:39 UTC (rev 54032)
@@ -48,7 +48,7 @@
ob = context.object
rbo = ob.rigid_body
- if rbo:
+ if rbo is not None:
layout.prop(rbo, "type", text="Type")
row = layout.row()
Modified: trunk/blender/release/scripts/startup/bl_ui/properties_scene.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/properties_scene.py 2013-01-23 07:59:07 UTC (rev 54031)
+++ trunk/blender/release/scripts/startup/bl_ui/properties_scene.py 2013-01-23 08:07:39 UTC (rev 54032)
@@ -269,28 +269,30 @@
rbw = scene.rigidbody_world
- if not rbw:
+ if rbw is None:
layout.operator("rigidbody.world_add")
else:
- split = layout.split()
- split.operator("rigidbody.world_remove")
- layout.active = rbw.enabled
+ col = layout.column()
+ col.operator("rigidbody.world_remove")
col = layout.column()
- col.prop(rbw, "group")
- col.prop(rbw, "constraints")
+ col.active = rbw.enabled
- split = layout.split()
+ colsub = col.column()
+ colsub.prop(rbw, "group")
+ colsub.prop(rbw, "constraints")
- col = split.column()
- col.prop(rbw, "time_scale", text="Speed")
- col.prop(rbw, "use_split_impulse")
+ split = col.split()
- col = split.column()
- col.prop(rbw, "steps_per_second", text="Steps Per Second")
- col.prop(rbw, "num_solver_iterations", text="Solver Iterations")
+ colsub = split.column()
+ colsub.prop(rbw, "time_scale", text="Speed")
+ colsub.prop(rbw, "use_split_impulse")
+ colsub = split.column()
+ colsub.prop(rbw, "steps_per_second", text="Steps Per Second")
+ colsub.prop(rbw, "num_solver_iterations", text="Solver Iterations")
+
class SCENE_PT_rigid_body_cache(SceneButtonsPanel, Panel):
bl_label = "Rigid Body Cache"
bl_options = {'DEFAULT_CLOSED'}
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