[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [53699] trunk/blender/release/scripts/ startup/bl_ui/properties_texture.py: Fix #33816: property not found: World. use_textures
Sergey Sharybin
sergey.vfx at gmail.com
Thu Jan 10 11:10:36 CET 2013
Revision: 53699
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=53699
Author: nazgul
Date: 2013-01-10 10:10:34 +0000 (Thu, 10 Jan 2013)
Log Message:
-----------
Fix #33816: property not found: World.use_textures
Issue was caused bu svn rev53355 and now logic seems to mimic
behavior before that change.
Revision Links:
--------------
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=53355
Modified Paths:
--------------
trunk/blender/release/scripts/startup/bl_ui/properties_texture.py
Modified: trunk/blender/release/scripts/startup/bl_ui/properties_texture.py
===================================================================
--- trunk/blender/release/scripts/startup/bl_ui/properties_texture.py 2013-01-10 09:21:12 UTC (rev 53698)
+++ trunk/blender/release/scripts/startup/bl_ui/properties_texture.py 2013-01-10 10:10:34 UTC (rev 53699)
@@ -64,7 +64,7 @@
tex = slot.texture if slot else None
if self.layout_type in {'DEFAULT', 'COMPACT'}:
layout.label(tex.name if tex else "", icon_value=icon)
- if tex:
+ if tex and isinstance(item, bpy.types.MaterialTextureSlot):
layout.prop(ma, "use_textures", text="", index=index)
elif self.layout_type in {'GRID'}:
layout.alignment = 'CENTER'
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