[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [50898] trunk/blender/source/blender/gpu/ intern/gpu_buffers.c: Fix #32663: Sculpt masks are too dark
Sergey Sharybin
sergey.vfx at gmail.com
Wed Sep 26 09:55:52 CEST 2012
Revision: 50898
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=50898
Author: nazgul
Date: 2012-09-26 07:55:52 +0000 (Wed, 26 Sep 2012)
Log Message:
-----------
Fix #32663: Sculpt masks are too dark
Scaled mask multiplier to 0.25..1.0 instead of 0.0..1.0.
Modified Paths:
--------------
trunk/blender/source/blender/gpu/intern/gpu_buffers.c
Modified: trunk/blender/source/blender/gpu/intern/gpu_buffers.c
===================================================================
--- trunk/blender/source/blender/gpu/intern/gpu_buffers.c 2012-09-26 07:37:12 UTC (rev 50897)
+++ trunk/blender/source/blender/gpu/intern/gpu_buffers.c 2012-09-26 07:55:52 UTC (rev 50898)
@@ -1330,7 +1330,7 @@
static float gpu_color_from_mask(float mask)
{
- return 1.0f - mask;
+ return 1.0f - mask * 0.75f;
}
static void gpu_color_from_mask_copy(float mask, const float diffuse_color[4], unsigned char out[3])
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