[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [52486] trunk/blender/intern/cycles/kernel : Cycles: disable anisotropic BSDF on CUDA sm 1.x, to try to get it building again.
Brecht Van Lommel
brechtvanlommel at pandora.be
Thu Nov 22 17:08:21 CET 2012
Revision: 52486
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=52486
Author: blendix
Date: 2012-11-22 16:08:18 +0000 (Thu, 22 Nov 2012)
Log Message:
-----------
Cycles: disable anisotropic BSDF on CUDA sm 1.x, to try to get it building again.
Modified Paths:
--------------
trunk/blender/intern/cycles/kernel/kernel_types.h
trunk/blender/intern/cycles/kernel/svm/svm_bsdf.h
trunk/blender/intern/cycles/kernel/svm/svm_closure.h
trunk/blender/intern/cycles/kernel/svm/svm_tex_coord.h
Modified: trunk/blender/intern/cycles/kernel/kernel_types.h
===================================================================
--- trunk/blender/intern/cycles/kernel/kernel_types.h 2012-11-22 12:48:09 UTC (rev 52485)
+++ trunk/blender/intern/cycles/kernel/kernel_types.h 2012-11-22 16:08:18 UTC (rev 52486)
@@ -111,6 +111,7 @@
#define __BACKGROUND_MIS__
#define __AO__
#define __CAMERA_MOTION__
+#define __ANISOTROPIC__
#ifndef __KERNEL_CUDA__
#define __OBJECT_MOTION__
@@ -375,7 +376,9 @@
float data1;
float3 N;
+#ifdef __ANISOTROPIC__
float3 T;
+#endif
} ShaderClosure;
Modified: trunk/blender/intern/cycles/kernel/svm/svm_bsdf.h
===================================================================
--- trunk/blender/intern/cycles/kernel/svm/svm_bsdf.h 2012-11-22 12:48:09 UTC (rev 52485)
+++ trunk/blender/intern/cycles/kernel/svm/svm_bsdf.h 2012-11-22 16:08:18 UTC (rev 52486)
@@ -24,7 +24,7 @@
#include "../closure/bsdf_reflection.h"
#include "../closure/bsdf_refraction.h"
#include "../closure/bsdf_transparent.h"
-#ifdef __DPDU__
+#ifdef __ANISOTROPIC__
#include "../closure/bsdf_ward.h"
#endif
#include "../closure/bsdf_westin.h"
@@ -75,7 +75,7 @@
label = bsdf_microfacet_beckmann_sample(sc, sd->Ng, sd->I, sd->dI.dx, sd->dI.dy, randu, randv,
eval, omega_in, &domega_in->dx, &domega_in->dy, pdf);
break;
-#ifdef __DPDU__
+#ifdef __ANISOTROPIC__
case CLOSURE_BSDF_WARD_ID:
label = bsdf_ward_sample(sc, sd->Ng, sd->I, sd->dI.dx, sd->dI.dy, randu, randv,
eval, omega_in, &domega_in->dx, &domega_in->dy, pdf);
@@ -138,7 +138,7 @@
case CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID:
eval = bsdf_microfacet_beckmann_eval_reflect(sc, sd->I, omega_in, pdf);
break;
-#ifdef __DPDU__
+#ifdef __ANISOTROPIC__
case CLOSURE_BSDF_WARD_ID:
eval = bsdf_ward_eval_reflect(sc, sd->I, omega_in, pdf);
break;
@@ -187,7 +187,7 @@
case CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID:
eval = bsdf_microfacet_beckmann_eval_transmit(sc, sd->I, omega_in, pdf);
break;
-#ifdef __DPDU__
+#ifdef __ANISOTROPIC__
case CLOSURE_BSDF_WARD_ID:
eval = bsdf_ward_eval_transmit(sc, sd->I, omega_in, pdf);
break;
@@ -244,7 +244,7 @@
case CLOSURE_BSDF_MICROFACET_BECKMANN_REFRACTION_ID:
bsdf_microfacet_beckmann_blur(sc, roughness);
break;
-#ifdef __DPDU__
+#ifdef __ANISOTROPIC__
case CLOSURE_BSDF_WARD_ID:
bsdf_ward_blur(sc, roughness);
break;
Modified: trunk/blender/intern/cycles/kernel/svm/svm_closure.h
===================================================================
--- trunk/blender/intern/cycles/kernel/svm/svm_closure.h 2012-11-22 12:48:09 UTC (rev 52485)
+++ trunk/blender/intern/cycles/kernel/svm/svm_closure.h 2012-11-22 16:08:18 UTC (rev 52486)
@@ -225,7 +225,6 @@
break;
}
-#ifdef __DPDU__
case CLOSURE_BSDF_WARD_ID: {
#ifdef __CAUSTICS_TRICKS__
if(kernel_data.integrator.no_caustics && (path_flag & PATH_RAY_DIFFUSE))
@@ -233,9 +232,11 @@
#endif
ShaderClosure *sc = svm_node_closure_get(sd);
sc->N = N;
- sc->T = stack_load_float3(stack, data_node.z);
svm_node_closure_set_mix_weight(sc, mix_weight);
+#ifdef __ANISOTROPIC__
+ sc->T = stack_load_float3(stack, data_node.z);
+
/* rotate tangent */
float rotation = stack_load_float(stack, data_node.w);
@@ -256,9 +257,11 @@
}
sd->flag |= bsdf_ward_setup(sc);
+#else
+ sd->flag |= bsdf_diffuse_setup(sc);
+#endif
break;
}
-#endif
case CLOSURE_BSDF_ASHIKHMIN_VELVET_ID: {
ShaderClosure *sc = svm_node_closure_get(sd);
sc->N = N;
Modified: trunk/blender/intern/cycles/kernel/svm/svm_tex_coord.h
===================================================================
--- trunk/blender/intern/cycles/kernel/svm/svm_tex_coord.h 2012-11-22 12:48:09 UTC (rev 52485)
+++ trunk/blender/intern/cycles/kernel/svm/svm_tex_coord.h 2012-11-22 16:08:18 UTC (rev 52486)
@@ -283,7 +283,7 @@
N = normalize(sd->N + (N - sd->N)*strength);
}
- stack_store_float3(stack, normal_offset, normalize(N));
+ stack_store_float3(stack, normal_offset, N);
}
__device void svm_node_tangent(KernelGlobals *kg, ShaderData *sd, float *stack, uint4 node)
More information about the Bf-blender-cvs
mailing list