[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [45127] trunk/blender/source: style cleanup: follow style guide for formatting of if/for/while loops, and else if's

Campbell Barton ideasman42 at gmail.com
Sat Mar 24 07:38:23 CET 2012


Revision: 45127
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=45127
Author:   campbellbarton
Date:     2012-03-24 06:38:07 +0000 (Sat, 24 Mar 2012)
Log Message:
-----------
style cleanup: follow style guide for formatting of if/for/while loops, and else if's

Modified Paths:
--------------
    trunk/blender/source/blender/blenpluginapi/intern/pluginapi.c
    trunk/blender/source/blender/bmesh/operators/bmo_dissolve.c
    trunk/blender/source/blender/bmesh/operators/bmo_extrude.c
    trunk/blender/source/blender/bmesh/tools/BME_bevel.c
    trunk/blender/source/blender/collada/AnimationExporter.cpp
    trunk/blender/source/blender/collada/DocumentImporter.cpp
    trunk/blender/source/blender/collada/EffectExporter.cpp
    trunk/blender/source/blender/collada/MeshImporter.cpp
    trunk/blender/source/blender/editors/animation/anim_channels_edit.c
    trunk/blender/source/blender/editors/animation/anim_deps.c
    trunk/blender/source/blender/editors/animation/anim_filter.c
    trunk/blender/source/blender/editors/animation/anim_markers.c
    trunk/blender/source/blender/editors/animation/anim_ops.c
    trunk/blender/source/blender/editors/animation/keyframes_draw.c
    trunk/blender/source/blender/editors/animation/keyframing.c
    trunk/blender/source/blender/editors/animation/keyingsets.c
    trunk/blender/source/blender/editors/armature/armature_ops.c
    trunk/blender/source/blender/editors/armature/editarmature.c
    trunk/blender/source/blender/editors/armature/editarmature_retarget.c
    trunk/blender/source/blender/editors/armature/editarmature_sketch.c
    trunk/blender/source/blender/editors/armature/meshlaplacian.c
    trunk/blender/source/blender/editors/armature/poseSlide.c
    trunk/blender/source/blender/editors/armature/poseobject.c
    trunk/blender/source/blender/editors/armature/reeb.c
    trunk/blender/source/blender/editors/curve/editcurve.c
    trunk/blender/source/blender/editors/curve/editfont.c
    trunk/blender/source/blender/editors/gpencil/editaction_gpencil.c
    trunk/blender/source/blender/editors/gpencil/gpencil_edit.c
    trunk/blender/source/blender/editors/gpencil/gpencil_paint.c
    trunk/blender/source/blender/editors/gpencil/gpencil_undo.c
    trunk/blender/source/blender/editors/interface/interface.c
    trunk/blender/source/blender/editors/interface/interface_draw.c
    trunk/blender/source/blender/editors/interface/interface_handlers.c
    trunk/blender/source/blender/editors/interface/interface_icons.c
    trunk/blender/source/blender/editors/interface/interface_layout.c
    trunk/blender/source/blender/editors/interface/interface_ops.c
    trunk/blender/source/blender/editors/interface/interface_panel.c
    trunk/blender/source/blender/editors/interface/interface_regions.c
    trunk/blender/source/blender/editors/interface/interface_style.c
    trunk/blender/source/blender/editors/interface/interface_templates.c
    trunk/blender/source/blender/editors/interface/interface_utils.c
    trunk/blender/source/blender/editors/interface/interface_widgets.c
    trunk/blender/source/blender/editors/interface/resources.c
    trunk/blender/source/blender/editors/interface/view2d.c
    trunk/blender/source/blender/editors/interface/view2d_ops.c
    trunk/blender/source/blender/editors/mesh/editface.c
    trunk/blender/source/blender/editors/mesh/editmesh_add.c
    trunk/blender/source/blender/editors/mesh/editmesh_bvh.c
    trunk/blender/source/blender/editors/mesh/editmesh_tools.c
    trunk/blender/source/blender/editors/mesh/mesh_data.c
    trunk/blender/source/blender/editors/mesh/mesh_navmesh.c
    trunk/blender/source/blender/editors/mesh/mesh_ops.c
    trunk/blender/source/blender/editors/mesh/meshtools.c
    trunk/blender/source/blender/editors/metaball/mball_edit.c
    trunk/blender/source/blender/editors/object/object_add.c
    trunk/blender/source/blender/editors/object/object_bake.c
    trunk/blender/source/blender/editors/object/object_constraint.c
    trunk/blender/source/blender/editors/object/object_edit.c
    trunk/blender/source/blender/editors/object/object_group.c
    trunk/blender/source/blender/editors/object/object_hook.c
    trunk/blender/source/blender/editors/object/object_lattice.c
    trunk/blender/source/blender/editors/object/object_modifier.c
    trunk/blender/source/blender/editors/object/object_ops.c
    trunk/blender/source/blender/editors/object/object_relations.c
    trunk/blender/source/blender/editors/object/object_select.c
    trunk/blender/source/blender/editors/object/object_shapekey.c
    trunk/blender/source/blender/editors/object/object_transform.c
    trunk/blender/source/blender/editors/object/object_vgroup.c
    trunk/blender/source/blender/editors/physics/dynamicpaint_ops.c
    trunk/blender/source/blender/editors/physics/particle_boids.c
    trunk/blender/source/blender/editors/physics/particle_edit.c
    trunk/blender/source/blender/editors/physics/particle_object.c
    trunk/blender/source/blender/editors/physics/physics_fluid.c
    trunk/blender/source/blender/editors/physics/physics_pointcache.c
    trunk/blender/source/blender/editors/render/render_internal.c
    trunk/blender/source/blender/editors/render/render_opengl.c
    trunk/blender/source/blender/editors/render/render_preview.c
    trunk/blender/source/blender/editors/render/render_shading.c
    trunk/blender/source/blender/editors/render/render_update.c
    trunk/blender/source/blender/editors/render/render_view.c
    trunk/blender/source/blender/editors/screen/area.c
    trunk/blender/source/blender/editors/screen/glutil.c
    trunk/blender/source/blender/editors/screen/screen_context.c
    trunk/blender/source/blender/editors/screen/screen_edit.c
    trunk/blender/source/blender/editors/screen/screen_ops.c
    trunk/blender/source/blender/editors/screen/screendump.c
    trunk/blender/source/blender/editors/sculpt_paint/paint_cursor.c
    trunk/blender/source/blender/editors/sculpt_paint/paint_hide.c
    trunk/blender/source/blender/editors/sculpt_paint/paint_image.c
    trunk/blender/source/blender/editors/sculpt_paint/paint_ops.c
    trunk/blender/source/blender/editors/sculpt_paint/paint_stroke.c
    trunk/blender/source/blender/editors/sculpt_paint/paint_undo.c
    trunk/blender/source/blender/editors/sculpt_paint/paint_utils.c
    trunk/blender/source/blender/editors/sculpt_paint/paint_vertex.c
    trunk/blender/source/blender/editors/sculpt_paint/sculpt.c
    trunk/blender/source/blender/editors/sculpt_paint/sculpt_undo.c
    trunk/blender/source/blender/editors/sculpt_paint/sculpt_uv.c
    trunk/blender/source/blender/editors/sound/sound_ops.c
    trunk/blender/source/blender/editors/space_action/action_select.c
    trunk/blender/source/blender/editors/space_action/space_action.c
    trunk/blender/source/blender/editors/space_api/spacetypes.c
    trunk/blender/source/blender/editors/space_buttons/buttons_context.c
    trunk/blender/source/blender/editors/space_buttons/buttons_header.c
    trunk/blender/source/blender/editors/space_buttons/buttons_ops.c
    trunk/blender/source/blender/editors/space_buttons/buttons_texture.c
    trunk/blender/source/blender/editors/space_buttons/space_buttons.c
    trunk/blender/source/blender/editors/space_clip/clip_buttons.c
    trunk/blender/source/blender/editors/space_clip/clip_draw.c
    trunk/blender/source/blender/editors/space_clip/clip_editor.c
    trunk/blender/source/blender/editors/space_clip/clip_graph_draw.c
    trunk/blender/source/blender/editors/space_clip/clip_graph_ops.c
    trunk/blender/source/blender/editors/space_clip/clip_ops.c
    trunk/blender/source/blender/editors/space_clip/clip_toolbar.c
    trunk/blender/source/blender/editors/space_clip/clip_utils.c
    trunk/blender/source/blender/editors/space_clip/space_clip.c
    trunk/blender/source/blender/editors/space_clip/tracking_ops.c
    trunk/blender/source/blender/editors/space_console/console_draw.c
    trunk/blender/source/blender/editors/space_console/console_ops.c
    trunk/blender/source/blender/editors/space_console/space_console.c
    trunk/blender/source/blender/editors/space_file/file_draw.c
    trunk/blender/source/blender/editors/space_file/file_ops.c
    trunk/blender/source/blender/editors/space_file/file_panels.c
    trunk/blender/source/blender/editors/space_file/filelist.c
    trunk/blender/source/blender/editors/space_file/filesel.c
    trunk/blender/source/blender/editors/space_file/fsmenu.c
    trunk/blender/source/blender/editors/space_file/space_file.c
    trunk/blender/source/blender/editors/space_graph/graph_buttons.c
    trunk/blender/source/blender/editors/space_graph/graph_draw.c
    trunk/blender/source/blender/editors/space_graph/graph_edit.c
    trunk/blender/source/blender/editors/space_graph/space_graph.c
    trunk/blender/source/blender/editors/space_image/image_buttons.c
    trunk/blender/source/blender/editors/space_image/image_draw.c
    trunk/blender/source/blender/editors/space_image/image_ops.c
    trunk/blender/source/blender/editors/space_image/space_image.c
    trunk/blender/source/blender/editors/space_info/info_draw.c
    trunk/blender/source/blender/editors/space_info/info_ops.c
    trunk/blender/source/blender/editors/space_info/info_report.c
    trunk/blender/source/blender/editors/space_info/info_stats.c
    trunk/blender/source/blender/editors/space_info/space_info.c
    trunk/blender/source/blender/editors/space_info/textview.c
    trunk/blender/source/blender/editors/space_logic/logic_buttons.c
    trunk/blender/source/blender/editors/space_logic/logic_ops.c
    trunk/blender/source/blender/editors/space_logic/logic_window.c
    trunk/blender/source/blender/editors/space_logic/space_logic.c
    trunk/blender/source/blender/editors/space_nla/nla_buttons.c
    trunk/blender/source/blender/editors/space_nla/nla_channels.c
    trunk/blender/source/blender/editors/space_nla/space_nla.c
    trunk/blender/source/blender/editors/space_node/drawnode.c
    trunk/blender/source/blender/editors/space_node/node_buttons.c
    trunk/blender/source/blender/editors/space_node/node_draw.c
    trunk/blender/source/blender/editors/space_node/node_edit.c
    trunk/blender/source/blender/editors/space_node/node_header.c
    trunk/blender/source/blender/editors/space_node/node_select.c
    trunk/blender/source/blender/editors/space_node/node_state.c
    trunk/blender/source/blender/editors/space_node/node_templates.c
    trunk/blender/source/blender/editors/space_node/space_node.c
    trunk/blender/source/blender/editors/space_outliner/outliner_draw.c
    trunk/blender/source/blender/editors/space_outliner/outliner_edit.c
    trunk/blender/source/blender/editors/space_outliner/outliner_select.c
    trunk/blender/source/blender/editors/space_outliner/outliner_tools.c
    trunk/blender/source/blender/editors/space_outliner/outliner_tree.c
    trunk/blender/source/blender/editors/space_outliner/space_outliner.c
    trunk/blender/source/blender/editors/space_script/script_edit.c
    trunk/blender/source/blender/editors/space_sequencer/sequencer_add.c
    trunk/blender/source/blender/editors/space_sequencer/sequencer_buttons.c
    trunk/blender/source/blender/editors/space_sequencer/sequencer_draw.c
    trunk/blender/source/blender/editors/space_sequencer/sequencer_edit.c
    trunk/blender/source/blender/editors/space_sequencer/sequencer_scopes.c
    trunk/blender/source/blender/editors/space_sequencer/sequencer_select.c
    trunk/blender/source/blender/editors/space_sequencer/space_sequencer.c
    trunk/blender/source/blender/editors/space_text/space_text.c
    trunk/blender/source/blender/editors/space_text/text_draw.c
    trunk/blender/source/blender/editors/space_text/text_header.c
    trunk/blender/source/blender/editors/space_text/text_ops.c
    trunk/blender/source/blender/editors/space_text/text_python.c
    trunk/blender/source/blender/editors/space_time/space_time.c
    trunk/blender/source/blender/editors/space_view3d/drawarmature.c
    trunk/blender/source/blender/editors/space_view3d/drawmesh.c
    trunk/blender/source/blender/editors/space_view3d/drawobject.c
    trunk/blender/source/blender/editors/space_view3d/view3d_draw.c
    trunk/blender/source/blender/editors/space_view3d/view3d_edit.c
    trunk/blender/source/blender/editors/space_view3d/view3d_snap.c
    trunk/blender/source/blender/editors/transform/transform.c
    trunk/blender/source/blender/editors/transform/transform_constraints.c
    trunk/blender/source/blender/editors/transform/transform_conversions.c
    trunk/blender/source/blender/editors/transform/transform_generics.c
    trunk/blender/source/blender/editors/transform/transform_input.c
    trunk/blender/source/blender/editors/transform/transform_manipulator.c
    trunk/blender/source/blender/editors/transform/transform_ops.c
    trunk/blender/source/blender/editors/transform/transform_orientations.c
    trunk/blender/source/blender/editors/transform/transform_snap.c
    trunk/blender/source/blender/editors/util/crazyspace.c
    trunk/blender/source/blender/editors/util/ed_util.c
    trunk/blender/source/blender/editors/util/editmode_undo.c
    trunk/blender/source/blender/editors/util/numinput.c
    trunk/blender/source/blender/editors/util/undo.c
    trunk/blender/source/blender/editors/uvedit/uvedit_buttons.c
    trunk/blender/source/blender/editors/uvedit/uvedit_draw.c
    trunk/blender/source/blender/editors/uvedit/uvedit_ops.c
    trunk/blender/source/blender/editors/uvedit/uvedit_parametrizer.c
    trunk/blender/source/blender/editors/uvedit/uvedit_smart_stitch.c
    trunk/blender/source/blender/editors/uvedit/uvedit_unwrap_ops.c
    trunk/blender/source/blender/gpu/intern/gpu_buffers.c
    trunk/blender/source/blender/gpu/intern/gpu_codegen.c
    trunk/blender/source/blender/gpu/intern/gpu_draw.c
    trunk/blender/source/blender/gpu/intern/gpu_extensions.c
    trunk/blender/source/blender/gpu/intern/gpu_material.c
    trunk/blender/source/blender/imbuf/intern/allocimbuf.c
    trunk/blender/source/blender/imbuf/intern/anim_movie.c
    trunk/blender/source/blender/imbuf/intern/bmp.c
    trunk/blender/source/blender/imbuf/intern/cache.c
    trunk/blender/source/blender/imbuf/intern/cineon/cineon_dpx.c
    trunk/blender/source/blender/imbuf/intern/cineon/cineonlib.c
    trunk/blender/source/blender/imbuf/intern/cineon/dpxlib.c
    trunk/blender/source/blender/imbuf/intern/cineon/logImageLib.c
    trunk/blender/source/blender/imbuf/intern/cineon/logmemfile.c
    trunk/blender/source/blender/imbuf/intern/divers.c
    trunk/blender/source/blender/imbuf/intern/filetype.c
    trunk/blender/source/blender/imbuf/intern/filter.c
    trunk/blender/source/blender/imbuf/intern/imageprocess.c
    trunk/blender/source/blender/imbuf/intern/indexer.c
    trunk/blender/source/blender/imbuf/intern/indexer_dv.c
    trunk/blender/source/blender/imbuf/intern/iris.c
    trunk/blender/source/blender/imbuf/intern/jp2.c
    trunk/blender/source/blender/imbuf/intern/jpeg.c
    trunk/blender/source/blender/imbuf/intern/metadata.c
    trunk/blender/source/blender/imbuf/intern/moviecache.c
    trunk/blender/source/blender/imbuf/intern/png.c
    trunk/blender/source/blender/imbuf/intern/radiance_hdr.c
    trunk/blender/source/blender/imbuf/intern/readimage.c
    trunk/blender/source/blender/imbuf/intern/rectop.c
    trunk/blender/source/blender/imbuf/intern/rotate.c
    trunk/blender/source/blender/imbuf/intern/scaling.c
    trunk/blender/source/blender/imbuf/intern/targa.c
    trunk/blender/source/blender/imbuf/intern/thumbs.c
    trunk/blender/source/blender/imbuf/intern/thumbs_blend.c
    trunk/blender/source/blender/imbuf/intern/tiff.c
    trunk/blender/source/blender/imbuf/intern/util.c
    trunk/blender/source/blender/imbuf/intern/writeimage.c
    trunk/blender/source/blender/nodes/composite/node_composite_tree.c
    trunk/blender/source/blender/nodes/composite/node_composite_util.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_alphaOver.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_blur.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_brightness.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_channelMatte.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_colorMatte.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_colorbalance.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_composite.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_crop.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_curves.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_defocus.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_diffMatte.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_dilate.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_directionalblur.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_displace.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_doubleEdgeMask.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_filter.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_flip.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_gamma.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_glare.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_huecorrect.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_idMask.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_image.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_invert.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_levels.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_mapUV.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_mapValue.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_math.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_mixrgb.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_movieclip.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_normal.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_normalize.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_outputFile.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_premulkey.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_rotate.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_scale.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_setalpha.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_splitViewer.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_stabilize2d.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_texture.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_tonemap.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_transform.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_translate.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_valToRgb.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_vecBlur.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_viewer.c
    trunk/blender/source/blender/nodes/composite/nodes/node_composite_zcombine.c
    trunk/blender/source/blender/nodes/intern/node_common.c
    trunk/blender/source/blender/nodes/intern/node_exec.c
    trunk/blender/source/blender/nodes/intern/node_socket.c
    trunk/blender/source/blender/nodes/intern/node_util.c
    trunk/blender/source/blender/nodes/shader/node_shader_tree.c
    trunk/blender/source/blender/nodes/shader/node_shader_util.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_camera.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_curves.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_dynamic.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_geom.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_mapping.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_material.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_math.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_output.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_tex_checker.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_tex_environment.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_tex_image.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_tex_magic.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_tex_noise.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_tex_sky.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_tex_wave.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_texture.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
    trunk/blender/source/blender/nodes/shader/nodes/node_shader_vectMath.c
    trunk/blender/source/blender/nodes/texture/node_texture_tree.c
    trunk/blender/source/blender/nodes/texture/node_texture_util.c
    trunk/blender/source/blender/nodes/texture/nodes/node_texture_bricks.c
    trunk/blender/source/blender/nodes/texture/nodes/node_texture_checker.c
    trunk/blender/source/blender/nodes/texture/nodes/node_texture_compose.c
    trunk/blender/source/blender/nodes/texture/nodes/node_texture_curves.c
    trunk/blender/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c
    trunk/blender/source/blender/nodes/texture/nodes/node_texture_image.c
    trunk/blender/source/blender/nodes/texture/nodes/node_texture_math.c
    trunk/blender/source/blender/nodes/texture/nodes/node_texture_output.c
    trunk/blender/source/blender/nodes/texture/nodes/node_texture_proc.c
    trunk/blender/source/blender/nodes/texture/nodes/node_texture_texture.c
    trunk/blender/source/blender/nodes/texture/nodes/node_texture_valToRgb.c
    trunk/blender/source/blender/nodes/texture/nodes/node_texture_viewer.c
    trunk/blender/source/blender/render/intern/raytrace/rayobject_octree.cpp
    trunk/blender/source/blender/render/intern/source/convertblender.c
    trunk/blender/source/blender/render/intern/source/envmap.c
    trunk/blender/source/blender/render/intern/source/external_engine.c
    trunk/blender/source/blender/render/intern/source/imagetexture.c
    trunk/blender/source/blender/render/intern/source/initrender.c
    trunk/blender/source/blender/render/intern/source/occlusion.c
    trunk/blender/source/blender/render/intern/source/pipeline.c
    trunk/blender/source/blender/render/intern/source/pixelblending.c
    trunk/blender/source/blender/render/intern/source/pixelshading.c
    trunk/blender/source/blender/render/intern/source/pointdensity.c
    trunk/blender/source/blender/render/intern/source/rayshade.c
    trunk/blender/source/blender/render/intern/source/render_result.c
    trunk/blender/source/blender/render/intern/source/render_texture.c
    trunk/blender/source/blender/render/intern/source/rendercore.c
    trunk/blender/source/blender/render/intern/source/renderdatabase.c
    trunk/blender/source/blender/render/intern/source/shadbuf.c
    trunk/blender/source/blender/render/intern/source/shadeinput.c
    trunk/blender/source/blender/render/intern/source/shadeoutput.c
    trunk/blender/source/blender/render/intern/source/sss.c
    trunk/blender/source/blender/render/intern/source/strand.c
    trunk/blender/source/blender/render/intern/source/sunsky.c
    trunk/blender/source/blender/render/intern/source/volume_precache.c
    trunk/blender/source/blender/render/intern/source/volumetric.c
    trunk/blender/source/blender/render/intern/source/voxeldata.c
    trunk/blender/source/blender/render/intern/source/zbuf.c
    trunk/blender/source/creator/creator.c
    trunk/blender/source/gameengine/GamePlayer/xembed/UnixShell.c
    trunk/blender/source/gameengine/GamePlayer/xembed/blenderplayer-wrapper.c

Modified: trunk/blender/source/blender/blenpluginapi/intern/pluginapi.c
===================================================================
--- trunk/blender/source/blender/blenpluginapi/intern/pluginapi.c	2012-03-24 06:24:53 UTC (rev 45126)
+++ trunk/blender/source/blender/blenpluginapi/intern/pluginapi.c	2012-03-24 06:38:07 UTC (rev 45127)
@@ -186,7 +186,7 @@
 }
 
 /* still the same name */
-/*  void (*ditherfunc)(struct ImBuf *, short, short){} */
+/*  void (*ditherfunc)(struct ImBuf *, short, short) {} */
 
 LIBEXPORT struct ImBuf *scaleImBuf(struct ImBuf *ib,
 						 short nx,

Modified: trunk/blender/source/blender/bmesh/operators/bmo_dissolve.c
===================================================================
--- trunk/blender/source/blender/bmesh/operators/bmo_dissolve.c	2012-03-24 06:24:53 UTC (rev 45126)
+++ trunk/blender/source/blender/bmesh/operators/bmo_dissolve.c	2012-03-24 06:38:07 UTC (rev 45127)
@@ -437,7 +437,8 @@
 						BM_face_kill(bm, f);
 						BM_edge_kill(bm, fe);
 					}
-				} /* else if (f->len == 3) {
+				}
+				/* else if (f->len == 3) {
 					BMEdge *ed[3];
 					BMVert *vt[3];
 					BMLoop *lp[3];

Modified: trunk/blender/source/blender/bmesh/operators/bmo_extrude.c
===================================================================
--- trunk/blender/source/blender/bmesh/operators/bmo_extrude.c	2012-03-24 06:24:53 UTC (rev 45126)
+++ trunk/blender/source/blender/bmesh/operators/bmo_extrude.c	2012-03-24 06:38:07 UTC (rev 45127)
@@ -131,7 +131,7 @@
 		if (l2 == l) {
 			l2 = newedge->l;
 
-			if(l2 != l) {
+			if (l2 != l) {
 				BM_elem_attrs_copy(bm, bm, l2->f, l->f);
 
 				BM_elem_attrs_copy(bm, bm, l2, l);

Modified: trunk/blender/source/blender/bmesh/tools/BME_bevel.c
===================================================================
--- trunk/blender/source/blender/bmesh/tools/BME_bevel.c	2012-03-24 06:24:53 UTC (rev 45126)
+++ trunk/blender/source/blender/bmesh/tools/BME_bevel.c	2012-03-24 06:38:07 UTC (rev 45127)
@@ -847,17 +847,17 @@
 	BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
 		weight = 0.0;
 		if (!BMO_elem_flag_test(bm, e, BME_BEVEL_NONMAN)) {
-			if(options & BME_BEVEL_SELECT) {
-				if(BM_elem_flag_test(e, BM_ELEM_SELECT)) weight = 1.0;
+			if (options & BME_BEVEL_SELECT) {
+				if (BM_elem_flag_test(e, BM_ELEM_SELECT)) weight = 1.0;
 			}
-			else if(options & BME_BEVEL_WEIGHT) {
+			else if (options & BME_BEVEL_WEIGHT) {
 				weight = BM_elem_float_data_get(&bm->edata, e, CD_BWEIGHT);
 			}
 			else {
 				weight = 1.0;
 			}
 
-			if(weight > 0.0) {
+			if (weight > 0.0) {
 				BMO_elem_flag_enable(bm, e, BME_BEVEL_BEVEL);
 				BMO_elem_flag_enable(bm, e->v1, BME_BEVEL_BEVEL);
 				BMO_elem_flag_enable(bm, e->v2, BME_BEVEL_BEVEL);
@@ -869,9 +869,9 @@
 
 	/* clean up edges with 2 faces that share more than one edg */
 	BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
-		if(BMO_elem_flag_test(bm, e, BME_BEVEL_BEVEL)) {
+		if (BMO_elem_flag_test(bm, e, BME_BEVEL_BEVEL)) {
 			count = BM_face_share_edge_count(e->l->f, e->l->radial_next->f);
-			if(count > 1) BMO_elem_flag_disable(bm, e, BME_BEVEL_BEVEL);
+			if (count > 1) BMO_elem_flag_disable(bm, e, BME_BEVEL_BEVEL);
 		}
 	}
 }
@@ -887,7 +887,7 @@
 	/* tag non-manifold geometr */
 	BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
 		BMO_elem_flag_enable(bm, v, BME_BEVEL_ORIG);
-		if(v->e) {
+		if (v->e) {
 			BME_assign_transdata(td, bm, v, v->co, v->co, NULL, NULL, 0, -1, -1, NULL);
 			if (!BM_vert_is_manifold(v)) {
 				BMO_elem_flag_enable(bm, v, BME_BEVEL_NONMAN);
@@ -910,7 +910,7 @@
 			BMO_elem_flag_enable(bm, e->v2, BME_BEVEL_NONMAN);
 			BMO_elem_flag_enable(bm, e, BME_BEVEL_NONMAN);
 		}
-		if(BMO_elem_flag_test(bm, e->v1, BME_BEVEL_NONMAN) || BMO_elem_flag_test(bm, e->v2, BME_BEVEL_NONMAN)) {
+		if (BMO_elem_flag_test(bm, e->v1, BME_BEVEL_NONMAN) || BMO_elem_flag_test(bm, e->v2, BME_BEVEL_NONMAN)) {
 			BMO_elem_flag_enable(bm, e, BME_BEVEL_NONMAN);
 		}
 	}
@@ -919,7 +919,7 @@
 		BMO_elem_flag_enable(bm, f, BME_BEVEL_ORIG);
 	}
 
-	if(options & BME_BEVEL_VERT) {
+	if (options & BME_BEVEL_VERT) {
 		bevel_init_verts(bm, options, td);
 	}
 	else {
@@ -980,30 +980,30 @@
 
 	/* bevel poly */
 	BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
-		if(BMO_elem_flag_test(bm, f, BME_BEVEL_ORIG)) {
+		if (BMO_elem_flag_test(bm, f, BME_BEVEL_ORIG)) {
 			BME_bevel_poly(bm, f, value, options, td);
 		}
 	}
 
 	/* get rid of beveled edge */
 	BM_ITER(e, &iter, bm, BM_EDGES_OF_MESH, NULL) {
-		if(BMO_elem_flag_test(bm, e, BME_BEVEL_BEVEL) && BMO_elem_flag_test(bm, e, BME_BEVEL_ORIG)) {
+		if (BMO_elem_flag_test(bm, e, BME_BEVEL_BEVEL) && BMO_elem_flag_test(bm, e, BME_BEVEL_ORIG)) {
 			BM_faces_join_pair(bm, e->l->f, e->l->radial_next->f, e);
 		}
 	}
 
 	/* link up corners and cli */
 	BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
-		if(BMO_elem_flag_test(bm, v, BME_BEVEL_ORIG) && BMO_elem_flag_test(bm, v, BME_BEVEL_BEVEL)) {
+		if (BMO_elem_flag_test(bm, v, BME_BEVEL_ORIG) && BMO_elem_flag_test(bm, v, BME_BEVEL_BEVEL)) {
 			curedge = v->e;
 			do {
 				l = curedge->l;
 				l2 = l->radial_next;
-				if(l->v != v) l = l->next;
-				if(l2->v != v) l2 = l2->next;
-				if(l->f->len > 3)
+				if (l->v != v) l = l->next;
+				if (l2->v != v) l2 = l2->next;
+				if (l->f->len > 3)
 					BM_face_split(bm, l->f, l->next->v, l->prev->v, &l, l->e, FALSE); /* clip this corner off */
-				if(l2->f->len > 3)
+				if (l2->f->len > 3)
 					BM_face_split(bm, l2->f, l2->next->v, l2->prev->v, &l, l2->e, FALSE); /* clip this corner off */
 				curedge = bmesh_disk_edge_next(curedge, v);
 			} while (curedge != v->e);
@@ -1013,7 +1013,7 @@
 
 	/* Debug print, remov */
 	BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
-		if(f->len == 2) {
+		if (f->len == 2) {
 			printf("warning");
 		}
 	}

Modified: trunk/blender/source/blender/collada/AnimationExporter.cpp
===================================================================
--- trunk/blender/source/blender/collada/AnimationExporter.cpp	2012-03-24 06:24:53 UTC (rev 45126)
+++ trunk/blender/source/blender/collada/AnimationExporter.cpp	2012-03-24 06:38:07 UTC (rev 45127)
@@ -548,7 +548,8 @@
 					if ( transform )
 					{
 						param.push_back("TRANSFORM");  
-					}else{ //assumes if axis isn't specified all axises are added
+					}
+					else { //assumes if axis isn't specified all axises are added
 						param.push_back("X");
 						param.push_back("Y");
 						param.push_back("Z");
@@ -592,7 +593,8 @@
 			}
 			else if (rotation) {
 				values[1] = RAD2DEGF(bezt->vec[0][1]);
-			} else {
+			}
+			else {
 				values[1] = bezt->vec[0][1];
 			}
 			break;
@@ -607,7 +609,8 @@
 			}
 			else if (rotation) {
 				values[1] = RAD2DEGF(bezt->vec[2][1]);
-			} else {
+			}
+			else {
 				values[1] = bezt->vec[2][1];
 			}
 			break;
@@ -858,9 +861,11 @@
 		if (fcu->bezt[i].ipo==BEZT_IPO_BEZ) {
 			source.appendValues(BEZIER_NAME);
 			*has_tangents = true;
-		} else if (fcu->bezt[i].ipo==BEZT_IPO_CONST) {
+		}
+		else if (fcu->bezt[i].ipo==BEZT_IPO_CONST) {
 			source.appendValues(STEP_NAME);
-		} else { // BEZT_IPO_LIN
+		}
+		else { // BEZT_IPO_LIN
 			source.appendValues(LINEAR_NAME);
 		}
 	}

Modified: trunk/blender/source/blender/collada/DocumentImporter.cpp
===================================================================
--- trunk/blender/source/blender/collada/DocumentImporter.cpp	2012-03-24 06:24:53 UTC (rev 45126)
+++ trunk/blender/source/blender/collada/DocumentImporter.cpp	2012-03-24 06:38:07 UTC (rev 45127)
@@ -1015,9 +1015,11 @@
 		else if(IS_EQ(quadatt, 0.0f) && linatt > 0.0f) {
 			att1 = linatt;
 			d = (1.0f/linatt);
-		} else if (IS_EQ(constatt, 1.0f)) {
+		}
+		else if (IS_EQ(constatt, 1.0f)) {
 			att1 = 1.0f;
-		} else {
+		}
+		else {
 			// assuming point light (const att = 1.0);
 			att1 = 1.0f;
 		}

Modified: trunk/blender/source/blender/collada/EffectExporter.cpp
===================================================================
--- trunk/blender/source/blender/collada/EffectExporter.cpp	2012-03-24 06:24:53 UTC (rev 45126)
+++ trunk/blender/source/blender/collada/EffectExporter.cpp	2012-03-24 06:38:07 UTC (rev 45127)
@@ -138,7 +138,8 @@
 			// for now set phong in case spec shader is not blinn
 			writePhong(ep, ma);
 		}
-	} else {
+	}
+	else {
 		if(ma->diff_shader == MA_DIFF_LAMBERT) {
 			writeLambert(ep, ma);
 		}

Modified: trunk/blender/source/blender/collada/MeshImporter.cpp
===================================================================
--- trunk/blender/source/blender/collada/MeshImporter.cpp	2012-03-24 06:24:53 UTC (rev 45126)
+++ trunk/blender/source/blender/collada/MeshImporter.cpp	2012-03-24 06:38:07 UTC (rev 45127)
@@ -917,7 +917,8 @@
 			texture_face = assign_material_to_geom(mat_array[i], uid_material_map, ob, geom_uid,
 												   &color_texture, layername, texture_face,
 												   material_texture_mapping_map, i);
-		} else {
+		}
+		else {
 			fprintf(stderr, "invalid referenced material for %s\n", mat_array[i].getName().c_str());
 		}
 	}

Modified: trunk/blender/source/blender/editors/animation/anim_channels_edit.c
===================================================================
--- trunk/blender/source/blender/editors/animation/anim_channels_edit.c	2012-03-24 06:24:53 UTC (rev 45126)
+++ trunk/blender/source/blender/editors/animation/anim_channels_edit.c	2012-03-24 06:38:07 UTC (rev 45127)
@@ -1909,7 +1909,7 @@
 	gesture_mode= RNA_int_get(op->ptr, "gesture_mode");
 	extend= RNA_boolean_get(op->ptr, "extend");
 
-	if(!extend)
+	if (!extend)
 		ANIM_deselect_anim_channels(&ac, ac.data, ac.datatype, 1, ACHANNEL_SETFLAG_CLEAR);
 
 	if (gesture_mode == GESTURE_MODAL_SELECT)

Modified: trunk/blender/source/blender/editors/animation/anim_deps.c
===================================================================
--- trunk/blender/source/blender/editors/animation/anim_deps.c	2012-03-24 06:24:53 UTC (rev 45126)
+++ trunk/blender/source/blender/editors/animation/anim_deps.c	2012-03-24 06:38:07 UTC (rev 45127)
@@ -88,7 +88,7 @@
 		
 		RNA_id_pointer_create(id, &id_ptr);
 			
-		if(RNA_path_resolve(&id_ptr, fcu->rna_path, &ptr, &prop))
+		if (RNA_path_resolve(&id_ptr, fcu->rna_path, &ptr, &prop))
 			RNA_property_update_main(G.main, scene, &ptr, prop);
 	}
 	else {

Modified: trunk/blender/source/blender/editors/animation/anim_filter.c
===================================================================
--- trunk/blender/source/blender/editors/animation/anim_filter.c	2012-03-24 06:24:53 UTC (rev 45126)

@@ Diff output truncated at 10240 characters. @@



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