[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [44768] trunk/blender/source: style cleanup: comment blocks
Campbell Barton
ideasman42 at gmail.com
Fri Mar 9 19:28:50 CET 2012
Revision: 44768
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44768
Author: campbellbarton
Date: 2012-03-09 18:28:30 +0000 (Fri, 09 Mar 2012)
Log Message:
-----------
style cleanup: comment blocks
Modified Paths:
--------------
trunk/blender/source/blender/avi/intern/avi.c
trunk/blender/source/blender/blenfont/BLF_api.h
trunk/blender/source/blender/blenkernel/BKE_customdata.h
trunk/blender/source/blender/blenkernel/BKE_sequencer.h
trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c
trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c
trunk/blender/source/blender/blenkernel/intern/depsgraph.c
trunk/blender/source/blender/blenkernel/intern/displist.c
trunk/blender/source/blender/blenkernel/intern/dynamicpaint.c
trunk/blender/source/blender/blenkernel/intern/multires.c
trunk/blender/source/blender/blenkernel/intern/seqeffects.c
trunk/blender/source/blender/blenkernel/intern/sequencer.c
trunk/blender/source/blender/blenkernel/intern/softbody.c
trunk/blender/source/blender/blenkernel/intern/text.c
trunk/blender/source/blender/blenlib/BLI_utildefines.h
trunk/blender/source/blender/blenlib/CMakeLists.txt
trunk/blender/source/blender/blenlib/intern/pbvh.c
trunk/blender/source/blender/blenlib/intern/string_cursor_utf8.c
trunk/blender/source/blender/blenpluginapi/iff.h
trunk/blender/source/blender/blenpluginapi/intern/pluginapi.c
trunk/blender/source/blender/bmesh/bmesh_class.h
trunk/blender/source/blender/bmesh/intern/bmesh_polygon.c
trunk/blender/source/blender/collada/collada_internal.cpp
trunk/blender/source/blender/editors/mesh/knifetool.c
trunk/blender/source/blender/editors/screen/screen_edit.c
trunk/blender/source/blender/gpu/GPU_buffers.h
trunk/blender/source/blender/gpu/GPU_extensions.h
trunk/blender/source/blender/gpu/intern/gpu_codegen.c
trunk/blender/source/blender/gpu/intern/gpu_codegen.h
trunk/blender/source/blender/gpu/intern/gpu_draw.c
trunk/blender/source/blender/gpu/intern/gpu_extensions.c
trunk/blender/source/blender/gpu/intern/gpu_material.c
trunk/blender/source/blender/ikplugin/intern/iksolver_plugin.c
trunk/blender/source/blender/ikplugin/intern/itasc_plugin.cpp
trunk/blender/source/blender/imbuf/IMB_imbuf.h
trunk/blender/source/blender/imbuf/IMB_imbuf_types.h
trunk/blender/source/blender/imbuf/IMB_moviecache.h
trunk/blender/source/blender/imbuf/intern/IMB_indexer.h
trunk/blender/source/blender/imbuf/intern/IMB_metadata.h
trunk/blender/source/blender/imbuf/intern/anim_movie.c
trunk/blender/source/blender/imbuf/intern/bmp.c
trunk/blender/source/blender/imbuf/intern/cache.c
trunk/blender/source/blender/imbuf/intern/cineon/logmemfile.c
trunk/blender/source/blender/imbuf/intern/dds/Image.h
trunk/blender/source/blender/imbuf/intern/filter.c
trunk/blender/source/blender/imbuf/intern/imageprocess.c
trunk/blender/source/blender/imbuf/intern/jp2.c
trunk/blender/source/blender/imbuf/intern/jpeg.c
trunk/blender/source/blender/imbuf/intern/openexr/openexr_api.cpp
trunk/blender/source/blender/imbuf/intern/openexr/openexr_api.h
trunk/blender/source/blender/imbuf/intern/openexr/openexr_multi.h
trunk/blender/source/blender/imbuf/intern/openexr/openexr_stub.cpp
trunk/blender/source/blender/imbuf/intern/png.c
trunk/blender/source/blender/imbuf/intern/radiance_hdr.c
trunk/blender/source/blender/imbuf/intern/rectop.c
trunk/blender/source/blender/imbuf/intern/scaling.c
trunk/blender/source/blender/imbuf/intern/tiff.c
trunk/blender/source/blender/makesdna/DNA_ID.h
trunk/blender/source/blender/makesdna/DNA_action_types.h
trunk/blender/source/blender/makesdna/DNA_actuator_types.h
trunk/blender/source/blender/makesdna/DNA_armature_types.h
trunk/blender/source/blender/makesdna/DNA_camera_types.h
trunk/blender/source/blender/makesdna/DNA_cloth_types.h
trunk/blender/source/blender/makesdna/DNA_curve_types.h
trunk/blender/source/blender/makesdna/DNA_documentation.h
trunk/blender/source/blender/makesdna/DNA_dynamicpaint_types.h
trunk/blender/source/blender/makesdna/DNA_material_types.h
trunk/blender/source/blender/makesdna/DNA_mesh_types.h
trunk/blender/source/blender/makesdna/DNA_meshdata_types.h
trunk/blender/source/blender/makesdna/DNA_meta_types.h
trunk/blender/source/blender/makesdna/DNA_modifier_types.h
trunk/blender/source/blender/makesdna/DNA_movieclip_types.h
trunk/blender/source/blender/makesdna/DNA_node_types.h
trunk/blender/source/blender/makesdna/DNA_object_force.h
trunk/blender/source/blender/makesdna/DNA_scene_types.h
trunk/blender/source/blender/makesdna/DNA_sdna_types.h
trunk/blender/source/blender/makesdna/DNA_smoke_types.h
trunk/blender/source/blender/makesdna/DNA_sound_types.h
trunk/blender/source/blender/makesdna/DNA_space_types.h
trunk/blender/source/blender/makesdna/DNA_userdef_types.h
trunk/blender/source/blender/makesdna/intern/dna_genfile.c
trunk/blender/source/blender/makesdna/intern/makesdna.c
trunk/blender/source/blender/makesrna/RNA_define.h
trunk/blender/source/blender/makesrna/RNA_types.h
trunk/blender/source/blender/makesrna/intern/makesrna.c
trunk/blender/source/blender/makesrna/intern/rna_ID.c
trunk/blender/source/blender/makesrna/intern/rna_access.c
trunk/blender/source/blender/makesrna/intern/rna_define.c
trunk/blender/source/blender/makesrna/intern/rna_dynamicpaint.c
trunk/blender/source/blender/makesrna/intern/rna_gpencil.c
trunk/blender/source/blender/makesrna/intern/rna_key.c
trunk/blender/source/blender/makesrna/intern/rna_object_api.c
trunk/blender/source/blender/makesrna/intern/rna_sculpt_paint.c
trunk/blender/source/blender/makesrna/intern/rna_space.c
trunk/blender/source/blender/makesrna/intern/rna_wm.c
trunk/blender/source/blender/modifiers/intern/MOD_array.c
trunk/blender/source/blender/modifiers/intern/MOD_bevel.c
trunk/blender/source/blender/modifiers/intern/MOD_boolean.c
trunk/blender/source/blender/modifiers/intern/MOD_boolean_util.c
trunk/blender/source/blender/modifiers/intern/MOD_boolean_util.h
trunk/blender/source/blender/modifiers/intern/MOD_build.c
trunk/blender/source/blender/modifiers/intern/MOD_cast.c
trunk/blender/source/blender/modifiers/intern/MOD_edgesplit.c
trunk/blender/source/blender/modifiers/intern/MOD_fluidsim_util.c
trunk/blender/source/blender/modifiers/intern/MOD_multires.c
trunk/blender/source/blender/modifiers/intern/MOD_particlesystem.c
trunk/blender/source/blender/modifiers/intern/MOD_remesh.c
trunk/blender/source/blender/modifiers/intern/MOD_screw.c
trunk/blender/source/blender/modifiers/intern/MOD_simpledeform.c
trunk/blender/source/blender/modifiers/intern/MOD_smooth.c
trunk/blender/source/blender/modifiers/intern/MOD_solidify.c
trunk/blender/source/blender/modifiers/intern/MOD_util.c
trunk/blender/source/blender/modifiers/intern/MOD_uvproject.c
trunk/blender/source/blender/nodes/shader/node_shader_tree.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_dynamic.c
trunk/blender/source/blender/nodes/shader/nodes/node_shader_output.c
trunk/blender/source/blender/python/generic/py_capi_utils.c
trunk/blender/source/blender/python/intern/gpu.c
trunk/blender/source/blender/python/mathutils/mathutils.c
trunk/blender/source/blender/python/mathutils/mathutils_Vector.c
trunk/blender/source/blender/render/extern/include/RE_pipeline.h
trunk/blender/source/blender/render/intern/include/pixelblending.h
trunk/blender/source/blender/render/intern/include/pixelshading.h
trunk/blender/source/blender/render/intern/include/rayintersection.h
trunk/blender/source/blender/render/intern/include/render_types.h
trunk/blender/source/blender/render/intern/raytrace/bvh.h
trunk/blender/source/blender/render/intern/raytrace/rayobject.cpp
trunk/blender/source/blender/render/intern/raytrace/rayobject_hint.h
trunk/blender/source/blender/render/intern/raytrace/rayobject_internal.h
trunk/blender/source/blender/render/intern/raytrace/rayobject_octree.cpp
trunk/blender/source/blender/render/intern/raytrace/rayobject_rtbuild.cpp
trunk/blender/source/blender/render/intern/raytrace/vbvh.h
trunk/blender/source/blender/render/intern/source/convertblender.c
trunk/blender/source/blender/render/intern/source/envmap.c
trunk/blender/source/blender/render/intern/source/imagetexture.c
trunk/blender/source/blender/render/intern/source/occlusion.c
trunk/blender/source/blender/render/intern/source/pipeline.c
trunk/blender/source/blender/render/intern/source/pixelblending.c
trunk/blender/source/blender/render/intern/source/pixelshading.c
trunk/blender/source/blender/render/intern/source/pointdensity.c
trunk/blender/source/blender/render/intern/source/rayshade.c
trunk/blender/source/blender/render/intern/source/render_result.c
trunk/blender/source/blender/render/intern/source/render_texture.c
trunk/blender/source/blender/render/intern/source/rendercore.c
trunk/blender/source/blender/render/intern/source/renderdatabase.c
trunk/blender/source/blender/render/intern/source/shadbuf.c
trunk/blender/source/blender/render/intern/source/shadeinput.c
trunk/blender/source/blender/render/intern/source/shadeoutput.c
trunk/blender/source/blender/render/intern/source/sss.c
trunk/blender/source/blender/render/intern/source/strand.c
trunk/blender/source/blender/render/intern/source/volumetric.c
trunk/blender/source/blender/render/intern/source/zbuf.c
trunk/blender/source/blender/windowmanager/WM_types.h
trunk/blender/source/blender/windowmanager/intern/wm.c
trunk/blender/source/blender/windowmanager/intern/wm_apple.c
trunk/blender/source/blender/windowmanager/intern/wm_cursors.c
trunk/blender/source/blender/windowmanager/intern/wm_draw.c
trunk/blender/source/blender/windowmanager/intern/wm_event_system.c
trunk/blender/source/blender/windowmanager/intern/wm_files.c
trunk/blender/source/blender/windowmanager/intern/wm_init_exit.c
trunk/blender/source/blender/windowmanager/intern/wm_jobs.c
trunk/blender/source/blender/windowmanager/intern/wm_keymap.c
trunk/blender/source/blender/windowmanager/intern/wm_operators.c
trunk/blender/source/blender/windowmanager/intern/wm_subwindow.c
trunk/blender/source/blender/windowmanager/intern/wm_window.c
trunk/blender/source/blender/windowmanager/wm_event_types.h
trunk/blender/source/creator/creator.c
trunk/blender/source/gameengine/Converter/BL_ActionActuator.cpp
trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.h
trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
trunk/blender/source/gameengine/Converter/KX_ConvertActuators.cpp
trunk/blender/source/gameengine/Converter/KX_ConvertSensors.cpp
trunk/blender/source/gameengine/Expressions/BoolValue.cpp
trunk/blender/source/gameengine/Expressions/BoolValue.h
trunk/blender/source/gameengine/Expressions/EmptyValue.h
trunk/blender/source/gameengine/Expressions/ErrorValue.h
trunk/blender/source/gameengine/Expressions/Expression.h
trunk/blender/source/gameengine/Expressions/FloatValue.h
trunk/blender/source/gameengine/Expressions/IfExpr.cpp
trunk/blender/source/gameengine/Expressions/InputParser.cpp
trunk/blender/source/gameengine/Expressions/IntValue.cpp
trunk/blender/source/gameengine/Expressions/IntValue.h
trunk/blender/source/gameengine/Expressions/ListValue.h
trunk/blender/source/gameengine/Expressions/Operator2Expr.h
trunk/blender/source/gameengine/Expressions/PyObjectPlus.h
trunk/blender/source/gameengine/Expressions/StringValue.cpp
trunk/blender/source/gameengine/Expressions/Value.h
trunk/blender/source/gameengine/Expressions/VectorValue.cpp
trunk/blender/source/gameengine/Expressions/VectorValue.h
trunk/blender/source/gameengine/GameLogic/Joystick/SCA_Joystick.h
trunk/blender/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
trunk/blender/source/gameengine/Ketsji/BL_Material.h
trunk/blender/source/gameengine/Ketsji/KX_BulletPhysicsController.cpp
trunk/blender/source/gameengine/Ketsji/KX_Camera.cpp
trunk/blender/source/gameengine/Ketsji/KX_Camera.h
trunk/blender/source/gameengine/Ketsji/KX_CameraActuator.cpp
trunk/blender/source/gameengine/Ketsji/KX_ConstraintActuator.cpp
trunk/blender/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
trunk/blender/source/gameengine/Ketsji/KX_Dome.cpp
trunk/blender/source/gameengine/Ketsji/KX_Dome.h
trunk/blender/source/gameengine/Ketsji/KX_FontObject.cpp
trunk/blender/source/gameengine/Ketsji/KX_FontObject.h
trunk/blender/source/gameengine/Ketsji/KX_GameObject.cpp
trunk/blender/source/gameengine/Ketsji/KX_IPhysicsController.h
trunk/blender/source/gameengine/Ketsji/KX_ISceneConverter.h
trunk/blender/source/gameengine/Ketsji/KX_IpoActuator.h
trunk/blender/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
trunk/blender/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
trunk/blender/source/gameengine/Ketsji/KX_MouseFocusSensor.h
trunk/blender/source/gameengine/Ketsji/KX_NearSensor.h
trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp
trunk/blender/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
trunk/blender/source/gameengine/Ketsji/KX_RadarSensor.h
trunk/blender/source/gameengine/Ketsji/KX_RaySensor.cpp
trunk/blender/source/gameengine/Ketsji/KX_Scene.cpp
trunk/blender/source/gameengine/Ketsji/KX_Scene.h
trunk/blender/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
trunk/blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp
trunk/blender/source/gameengine/VideoTexture/BlendType.h
trunk/blender/source/gameengine/VideoTexture/Common.h
trunk/blender/source/gameengine/VideoTexture/Exception.h
trunk/blender/source/gameengine/VideoTexture/FilterBase.h
trunk/blender/source/gameengine/VideoTexture/FilterBlueScreen.h
trunk/blender/source/gameengine/VideoTexture/FilterColor.h
trunk/blender/source/gameengine/VideoTexture/FilterNormal.h
trunk/blender/source/gameengine/VideoTexture/FilterSource.h
trunk/blender/source/gameengine/VideoTexture/ImageBase.h
trunk/blender/source/gameengine/VideoTexture/ImageBuff.h
trunk/blender/source/gameengine/VideoTexture/ImageMix.h
trunk/blender/source/gameengine/VideoTexture/ImageRender.h
trunk/blender/source/gameengine/VideoTexture/ImageViewport.h
trunk/blender/source/gameengine/VideoTexture/PyTypeList.h
trunk/blender/source/gameengine/VideoTexture/Texture.h
trunk/blender/source/gameengine/VideoTexture/VideoBase.h
trunk/blender/source/gameengine/VideoTexture/VideoFFmpeg.h
trunk/blender/source/tools/spell_check_source.py
Removed Paths:
-------------
trunk/blender/source/blender/blenlib/intern/dynamiclist.h
Modified: trunk/blender/source/blender/avi/intern/avi.c
===================================================================
--- trunk/blender/source/blender/avi/intern/avi.c 2012-03-09 13:43:37 UTC (rev 44767)
+++ trunk/blender/source/blender/avi/intern/avi.c 2012-03-09 18:28:30 UTC (rev 44768)
@@ -197,13 +197,12 @@
return in_error;
}
-/*
+#if 0
void AVI_set_debug (int mode)
{
AVI_DEBUG= mode;
}
-*/
-/*
+
int AVI_is_avi (char *name)
{
FILE *fp;
@@ -224,7 +223,7 @@
fclose(fp);
return ret;
}
-*/
+#endif
int AVI_is_avi (const char *name)
{
@@ -659,7 +658,7 @@
void *buffer;
/* Retrieve the record number of the desired frame in the index
- If a chunk has Size 0 we need to rewind to previous frame */
+ * If a chunk has Size 0 we need to rewind to previous frame */
while(rewind && frame > -1) {
i=0;
cur_frame=-1;
@@ -798,13 +797,13 @@
movie->streams[i].sh.bottom = 0;
if (movie->streams[i].sh.Type == FCC("vids")) {
-/*
+#if 0
if (movie->streams[i].format == AVI_FORMAT_MJPEG) {
movie->streams[i].sf = MEM_mallocN (sizeof(AviBitmapInfoHeader)
+ sizeof(AviMJPEGUnknown),"moviestreamformatL");
movie->streams[i].sf_size = sizeof(AviBitmapInfoHeader) + sizeof(AviMJPEGUnknown);
} else {
-*/
+#endif
movie->streams[i].sf = MEM_mallocN (sizeof(AviBitmapInfoHeader), "moviestreamformatS");
movie->streams[i].sf_size = sizeof(AviBitmapInfoHeader);
Modified: trunk/blender/source/blender/blenfont/BLF_api.h
===================================================================
--- trunk/blender/source/blender/blenfont/BLF_api.h 2012-03-09 13:43:37 UTC (rev 44767)
+++ trunk/blender/source/blender/blenfont/BLF_api.h 2012-03-09 18:28:30 UTC (rev 44768)
@@ -59,12 +59,12 @@
* to enable this.
*
* The order of the matrix is like GL:
-
- | m[0] m[4] m[8] m[12] |
- | m[1] m[5] m[9] m[13] |
- | m[2] m[6] m[10] m[14] |
- | m[3] m[7] m[11] m[15] |
-
+ *
+ * | m[0] m[4] m[8] m[12] |
+ * | m[1] m[5] m[9] m[13] |
+ * | m[2] m[6] m[10] m[14] |
+ * | m[3] m[7] m[11] m[15] |
+ *
*/
void BLF_matrix(int fontid, const double m[16]);
Modified: trunk/blender/source/blender/blenkernel/BKE_customdata.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_customdata.h 2012-03-09 13:43:37 UTC (rev 44767)
+++ trunk/blender/source/blender/blenkernel/BKE_customdata.h 2012-03-09 18:28:30 UTC (rev 44768)
@@ -69,7 +69,7 @@
#define CD_DEFAULT 2 /* allocate and set to default */
#define CD_REFERENCE 3 /* use data pointers, set layer flag NOFREE */
#define CD_DUPLICATE 4 /* do a full copy of all layers, only allowed if source
- has same number of elements */
+ * has same number of elements */
#define CD_TYPE_AS_MASK(_type) (CustomDataMask)((CustomDataMask)1 << (CustomDataMask)(_type))
Modified: trunk/blender/source/blender/blenkernel/BKE_sequencer.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_sequencer.h 2012-03-09 13:43:37 UTC (rev 44767)
+++ trunk/blender/source/blender/blenkernel/BKE_sequencer.h 2012-03-09 18:28:30 UTC (rev 44768)
@@ -118,11 +118,11 @@
void (*init_plugin)(struct Sequence *seq, const char *fname);
/* number of input strips needed
- (called directly after construction) */
+ * (called directly after construction) */
int (*num_inputs)(void);
/* load is called first time after readblenfile in
- get_sequence_effect automatically */
+ * get_sequence_effect automatically */
void (*load)(struct Sequence *seq);
/* duplicate */
@@ -132,9 +132,9 @@
void (*free)(struct Sequence *seq);
/* returns: -1: no input needed,
- 0: no early out,
- 1: out = ibuf1,
- 2: out = ibuf2 */
+ * 0: no early out,
+ * 1: out = ibuf1,
+ * 2: out = ibuf2 */
int (*early_out)(struct Sequence *seq, float facf0, float facf1);
/* stores the y-range of the effect IPO */
@@ -146,9 +146,9 @@
float * facf0, float * facf1);
/* execute the effect
- sequence effects are only required to either support
- float-rects or byte-rects
- (mixed cases are handled one layer up...) */
+ * sequence effects are only required to either support
+ * float-rects or byte-rects
+ * (mixed cases are handled one layer up...) */
struct ImBuf* (*execute)(
SeqRenderData context,
@@ -161,11 +161,11 @@
/* ********************* prototypes *************** */
/* **********************************************************************
- * sequence.c
+ * sequence.c
+ *
+ * sequencer render functions
+ * ********************************************************************** */
- * sequencer render functions
- ********************************************************************** */
-
struct ImBuf *give_ibuf_seq(SeqRenderData context, float cfra, int chanshown);
struct ImBuf *give_ibuf_seq_threaded(SeqRenderData context, float cfra, int chanshown);
struct ImBuf *give_ibuf_seq_direct(SeqRenderData context, float cfra, struct Sequence *seq);
@@ -209,11 +209,11 @@
/* **********************************************************************
- seqcache.c
+ * seqcache.c
+ *
+ * Sequencer memory cache management functions
+ * ********************************************************************** */
- Sequencer memory cache management functions
- ********************************************************************** */
-
typedef enum {
SEQ_STRIPELEM_IBUF,
SEQ_STRIPELEM_IBUF_COMP,
@@ -230,21 +230,21 @@
float cfra, seq_stripelem_ibuf_t type);
/* passed ImBuf is properly refed, so ownership is *not*
- transfered to the cache.
- you can pass the same ImBuf multiple times to the cache without problems.
-*/
+ * transfered to the cache.
+ * you can pass the same ImBuf multiple times to the cache without problems.
+ */
void seq_stripelem_cache_put(
SeqRenderData context, struct Sequence * seq,
float cfra, seq_stripelem_ibuf_t type, struct ImBuf * nval);
/* **********************************************************************
- seqeffects.c
+ * seqeffects.c
+ *
+ * Sequencer effect strip managment functions
+ * **********************************************************************
+ */
- Sequencer effect strip managment functions
- **********************************************************************
-*/
-
/* intern */
struct SeqEffectHandle get_sequence_blend(struct Sequence *seq);
void sequence_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, int force);
@@ -255,9 +255,9 @@
/* **********************************************************************
- Sequencer editing functions
- **********************************************************************
-*/
+ * Sequencer editing functions
+ * **********************************************************************
+ */
/* for transform but also could use elsewhere */
int seq_tx_get_start(struct Sequence *seq);
Modified: trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c 2012-03-09 13:43:37 UTC (rev 44767)
+++ trunk/blender/source/blender/blenkernel/intern/DerivedMesh.c 2012-03-09 18:28:30 UTC (rev 44768)
@@ -421,7 +421,7 @@
}
/* not all DerivedMeshes store their verts/edges/faces in CustomData, so
- we set them here in case they are missing */
+ * we set them here in case they are missing */
if(!CustomData_has_layer(&tmp.vdata, CD_MVERT))
CustomData_add_layer(&tmp.vdata, CD_MVERT, CD_ASSIGN, dm->dupVertArray(dm), totvert);
if(!CustomData_has_layer(&tmp.edata, CD_MEDGE))
@@ -454,9 +454,9 @@
CustomData_free(&me->ldata, me->totloop);
CustomData_free(&me->pdata, me->totpoly);
- /* ok, this should now use new CD shapekey data,
- which shouuld be fed through the modifier
- stack*/
+ /* ok, this should now use new CD shapekey data,
+ * which shouuld be fed through the modifier
+ * stack*/
if(tmp.totvert != me->totvert && !did_shapekeys && me->key) {
printf("YEEK! this should be recoded! Shape key loss!!!\n");
if(tmp.key) tmp.key->id.us--;
@@ -787,7 +787,7 @@
}
else if(layer == CD_CLOTH_ORCO) {
/* apply shape key for cloth, this should really be solved
- by a more flexible customdata system, but not simple */
+ * by a more flexible customdata system, but not simple */
if(!em) {
ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
KeyBlock *kb= key_get_keyblock(ob_get_key(ob), clmd->sim_parms->shapekey_rest);
@@ -2636,8 +2636,9 @@
attribs->tface[a].glIndex = gattribs->layer[b].glindex;
attribs->tface[a].glTexco = gattribs->layer[b].gltexco;
}
- /* BMESH ONLY, may need to get this working?, otherwise remove */
- /* else {
+ /* BMESH_TODO - BMESH ONLY, may need to get this working?, otherwise remove */
+#if 0
+ else {
int player;
CustomData *pdata = dm->getPolyDataLayout(dm);
@@ -2657,7 +2658,7 @@
}
}
- */
+#endif
}
else if(gattribs->layer[b].type == CD_MCOL) {
/* vertex colors */
@@ -2756,13 +2757,14 @@
if (!polygonIdx)
return;
- /*
+#if 0
//UI_ThemeColor(TH_WIRE);
glDisable(GL_LIGHTING);
glLineWidth(2.0);
dm->drawEdges(dm, 0, 1);
glLineWidth(1.0);
- glEnable(GL_LIGHTING);*/
+ glEnable(GL_LIGHTING);
+#endif
glDisable(GL_LIGHTING);
/* if(GPU_buffer_legacy(dm) ) */ { /* TODO - VBO draw code, not high priority - campbell */
Modified: trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c 2012-03-09 13:43:37 UTC (rev 44767)
+++ trunk/blender/source/blender/blenkernel/intern/cdderivedmesh.c 2012-03-09 18:28:30 UTC (rev 44768)
@@ -79,7 +79,7 @@
DerivedMesh dm;
/* these point to data in the DerivedMesh custom data layers,
- they are only here for efficiency and convenience **/
+ * they are only here for efficiency and convenience **/
MVert *mvert;
MEdge *medge;
MFace *mface;
@@ -237,13 +237,13 @@
int deformed= 0;
/* active modifiers means extra deformation, which can't be handled correct
- on bith of PBVH and sculpt "layer" levels, so use PBVH only for internal brush
@@ Diff output truncated at 10240 characters. @@
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