[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [43765] trunk/blender: Fix #29976: Carve Boolenas crasher with Solidify

Sergey Sharybin sergey.vfx at gmail.com
Mon Jan 30 10:19:44 CET 2012


Revision: 43765
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=43765
Author:   nazgul
Date:     2012-01-30 09:19:38 +0000 (Mon, 30 Jan 2012)
Log Message:
-----------
Fix #29976: Carve Boolenas crasher with Solidify

Issue was caused by union policy needed to deal with cases when operand intersects
two or more intersecting meshes of another operand.

Changed this policy to run union operation only if there's actual intersection
between two meshes of the same object. Should work in general but it's still
possible to make it behave incorrect -- for example object consist of two groups
if concentric cubes which intersects each other.

Modified Paths:
--------------
    trunk/blender/intern/boolop/intern/BOP_CarveInterface.cpp
    trunk/blender/source/blender/modifiers/intern/MOD_boolean.c

Modified: trunk/blender/intern/boolop/intern/BOP_CarveInterface.cpp
===================================================================
--- trunk/blender/intern/boolop/intern/BOP_CarveInterface.cpp	2012-01-30 09:10:58 UTC (rev 43764)
+++ trunk/blender/intern/boolop/intern/BOP_CarveInterface.cpp	2012-01-30 09:19:38 UTC (rev 43765)
@@ -40,6 +40,7 @@
 #include <iostream>
 
 using namespace carve::mesh;
+using namespace carve::geom;
 typedef unsigned int uint;
 
 #define MAX(x,y) ((x)>(y)?(x):(y))
@@ -65,71 +66,183 @@
 	return 1;
 }
 
-static MeshSet<3> *Carve_meshSetFromMeshes(std::vector<MeshSet<3>::mesh_t*> &meshes)
+static void Carve_copyMeshes(std::vector<MeshSet<3>::mesh_t*> &meshes, std::vector<MeshSet<3>::mesh_t*> &new_meshes)
 {
-	std::vector<MeshSet<3>::mesh_t*> new_meshes;
+	std::vector<MeshSet<3>::mesh_t*>::iterator it = meshes.begin();
 
-	std::vector<MeshSet<3>::mesh_t*>::iterator it = meshes.begin();
 	for(; it!=meshes.end(); it++) {
 		MeshSet<3>::mesh_t *mesh = *it;
 		MeshSet<3>::mesh_t *new_mesh = new MeshSet<3>::mesh_t(mesh->faces);
 
 		new_meshes.push_back(new_mesh);
 	}
+}
 
+static MeshSet<3> *Carve_meshSetFromMeshes(std::vector<MeshSet<3>::mesh_t*> &meshes)
+{
+	std::vector<MeshSet<3>::mesh_t*> new_meshes;
+
+	Carve_copyMeshes(meshes, new_meshes);
+
 	return new MeshSet<3>(new_meshes);
 }
 
-static void Carve_getIntersectedOperandMeshes(std::vector<MeshSet<3>::mesh_t*> &meshes,
-                                              std::vector<MeshSet<3>::aabb_t> &precomputedAABB,
-                                              MeshSet<3>::aabb_t &otherAABB,
+static MeshSet<3> *Carve_meshSetFromTwoMeshes(std::vector<MeshSet<3>::mesh_t*> &left_meshes,
+                                              std::vector<MeshSet<3>::mesh_t*> &right_meshes)
+{
+	std::vector<MeshSet<3>::mesh_t*> new_meshes;
+
+	Carve_copyMeshes(left_meshes, new_meshes);
+	Carve_copyMeshes(right_meshes, new_meshes);
+
+	return new MeshSet<3>(new_meshes);
+}
+
+static bool Carve_checkEdgeFaceIntersections_do(carve::csg::Intersections &intersections,
+                                                MeshSet<3>::face_t *face_a, MeshSet<3>::edge_t *edge_b)
+{
+	if(intersections.intersects(edge_b, face_a))
+		return true;
+
+	carve::mesh::MeshSet<3>::vertex_t::vector_t _p;
+	if(face_a->simpleLineSegmentIntersection(carve::geom3d::LineSegment(edge_b->v1()->v, edge_b->v2()->v), _p))
+		return true;
+
+	return false;
+}
+
+static bool Carve_checkEdgeFaceIntersections(carve::csg::Intersections &intersections,
+                                             MeshSet<3>::face_t *face_a, MeshSet<3>::face_t *face_b)
+{
+	MeshSet<3>::edge_t *edge_b;
+
+	edge_b = face_b->edge;
+	do {
+		if(Carve_checkEdgeFaceIntersections_do(intersections, face_a, edge_b))
+			return true;
+		edge_b = edge_b->next;
+	} while (edge_b != face_b->edge);
+
+	return false;
+}
+
+static inline bool Carve_facesAreCoplanar(const MeshSet<3>::face_t *a, const MeshSet<3>::face_t *b)
+{
+  carve::geom3d::Ray temp;
+  // XXX: Find a better definition. This may be a source of problems
+  // if floating point inaccuracies cause an incorrect answer.
+  return !carve::geom3d::planeIntersection(a->plane, b->plane, temp);
+}
+
+static bool Carve_checkMeshSetInterseciton_do(carve::csg::Intersections &intersections,
+                                              const RTreeNode<3, Face<3> *> *a_node,
+                                              const RTreeNode<3, Face<3> *> *b_node,
+                                              bool descend_a = true)
+{
+	if(!a_node->bbox.intersects(b_node->bbox))
+		return false;
+
+	if(a_node->child && (descend_a || !b_node->child)) {
+		for(RTreeNode<3, Face<3> *> *node = a_node->child; node; node = node->sibling) {
+			if(Carve_checkMeshSetInterseciton_do(intersections, node, b_node, false))
+				return true;
+		}
+	}
+	else if(b_node->child) {
+		for(RTreeNode<3, Face<3> *> *node = b_node->child; node; node = node->sibling) {
+			if(Carve_checkMeshSetInterseciton_do(intersections, a_node, node, true))
+				return true;
+		}
+	}
+	else {
+		for(size_t i = 0; i < a_node->data.size(); ++i) {
+			MeshSet<3>::face_t *fa = a_node->data[i];
+			aabb<3> aabb_a = fa->getAABB();
+			if(aabb_a.maxAxisSeparation(b_node->bbox) > carve::EPSILON) continue;
+
+			for(size_t j = 0; j < b_node->data.size(); ++j) {
+				MeshSet<3>::face_t *fb = b_node->data[j];
+				aabb<3> aabb_b = fb->getAABB();
+				if(aabb_b.maxAxisSeparation(aabb_a) > carve::EPSILON) continue;
+
+				std::pair<double, double> a_ra = fa->rangeInDirection(fa->plane.N, fa->edge->vert->v);
+				std::pair<double, double> b_ra = fb->rangeInDirection(fa->plane.N, fa->edge->vert->v);
+				if(carve::rangeSeparation(a_ra, b_ra) > carve::EPSILON) continue;
+
+				std::pair<double, double> a_rb = fa->rangeInDirection(fb->plane.N, fb->edge->vert->v);
+				std::pair<double, double> b_rb = fb->rangeInDirection(fb->plane.N, fb->edge->vert->v);
+				if(carve::rangeSeparation(a_rb, b_rb) > carve::EPSILON) continue;
+
+				if(!Carve_facesAreCoplanar(fa, fb)) {
+					if(Carve_checkEdgeFaceIntersections(intersections, fa, fb)) {
+						return true;
+					}
+				}
+			}
+		}
+	}
+
+	return false;
+}
+
+static bool Carve_checkMeshSetInterseciton(RTreeNode<3, Face<3> *> *rtree_a, RTreeNode<3, Face<3> *> *rtree_b)
+{
+	carve::csg::Intersections intersections;
+
+	return Carve_checkMeshSetInterseciton_do(intersections, rtree_a, rtree_b);
+}
+
+static void Carve_getIntersectedOperandMeshes(std::vector<MeshSet<3>::mesh_t*> &meshes, MeshSet<3>::aabb_t &otherAABB,
                                               std::vector<MeshSet<3>::mesh_t*> &operandMeshes)
 {
 	std::vector<MeshSet<3>::mesh_t*>::iterator it = meshes.begin();
-	std::vector<MeshSet<3>::aabb_t>::iterator aabb_it = precomputedAABB.begin();
-	std::vector<MeshSet<3>::aabb_t> usedAABB;
+	std::vector< RTreeNode<3, Face<3> *> *> meshRTree;
 
 	while(it != meshes.end()) {
 		MeshSet<3>::mesh_t *mesh = *it;
-		MeshSet<3>::aabb_t aabb = mesh->getAABB();
 		bool isIntersect = false;
 
-		std::vector<MeshSet<3>::aabb_t>::iterator used_it = usedAABB.begin();
-		for(; used_it!=usedAABB.end(); used_it++) {
-			MeshSet<3>::aabb_t usedAABB = *used_it;
+		RTreeNode<3, Face<3> *> *rtree = RTreeNode<3, Face<3> *>::construct_STR(mesh->faces.begin(), mesh->faces.end(), 4, 4);
 
-			if(usedAABB.intersects(aabb) && usedAABB.intersects(otherAABB)) {
-				isIntersect = true;
-				break;
+		std::vector<MeshSet<3>::mesh_t*>::iterator operand_it = operandMeshes.begin();
+		std::vector<RTreeNode<3, Face<3> *> *>::iterator tree_it = meshRTree.begin();
+		for(; operand_it!=operandMeshes.end(); operand_it++, tree_it++) {
+			RTreeNode<3, Face<3> *> *operandRTree = *tree_it;
+
+			if(operandRTree->bbox.intersects(otherAABB)) {
+				if(Carve_checkMeshSetInterseciton(rtree, operandRTree)) {
+					isIntersect = true;
+					break;
+				}
 			}
 		}
 
 		if(!isIntersect) {
 			operandMeshes.push_back(mesh);
-			usedAABB.push_back(aabb);
+			meshRTree.push_back(rtree);
 
 			it = meshes.erase(it);
-			aabb_it = precomputedAABB.erase(aabb_it);
 		}
 		else {
 			it++;
-			aabb_it++;
 		}
 	}
+
+	std::vector<RTreeNode<3, Face<3> *> *>::iterator tree_it = meshRTree.begin();
+	for(; tree_it != meshRTree.end(); tree_it++) {
+		delete *tree_it;
+	}
 }
 
-static MeshSet<3> *Carve_getIntersectedOperand(std::vector<MeshSet<3>::mesh_t*> &meshes,
-                                               std::vector<MeshSet<3>::aabb_t> &precomputedAABB,
-                                               MeshSet<3>::aabb_t &otherAABB)
+static MeshSet<3> *Carve_getIntersectedOperand(std::vector<MeshSet<3>::mesh_t*> &meshes, MeshSet<3>::aabb_t &otherAABB)
 {
 	std::vector<MeshSet<3>::mesh_t*> operandMeshes;
-	Carve_getIntersectedOperandMeshes(meshes, precomputedAABB, otherAABB, operandMeshes);
+	Carve_getIntersectedOperandMeshes(meshes, otherAABB, operandMeshes);
 
 	return Carve_meshSetFromMeshes(operandMeshes);
 }
 
 static MeshSet<3> *Carve_unionIntersectingMeshes(MeshSet<3> *poly,
-                                                 std::vector<MeshSet<3>::aabb_t> &precomputedAABB,
                                                  MeshSet<3>::aabb_t &otherAABB,
                                                  carve::interpolate::FaceAttr<uint> &oface_num)
 {
@@ -144,10 +257,10 @@
 	std::vector<MeshSet<3>::mesh_t*> orig_meshes =
 			std::vector<MeshSet<3>::mesh_t*>(poly->meshes.begin(), poly->meshes.end());
 
-	MeshSet<3> *left = Carve_getIntersectedOperand(orig_meshes, precomputedAABB, otherAABB);
+	MeshSet<3> *left = Carve_getIntersectedOperand(orig_meshes, otherAABB);
 
 	while(orig_meshes.size()) {
-		MeshSet<3> *right = Carve_getIntersectedOperand(orig_meshes, precomputedAABB, otherAABB);
+		MeshSet<3> *right = Carve_getIntersectedOperand(orig_meshes, otherAABB);
 
 		try {
 			if(left->meshes.size()==0) {
@@ -167,7 +280,12 @@
 		catch(carve::exception e) {
 			std::cerr << "CSG failed, exception " << e.str() << std::endl;
 
+			MeshSet<3> *result = Carve_meshSetFromTwoMeshes(left->meshes, right->meshes);
+
+			delete left;
 			delete right;
+
+			left = result;
 		}
 		catch(...) {
 			delete left;
@@ -180,39 +298,17 @@
 	return left;
 }
 
-static MeshSet<3>::aabb_t Carve_computeAABB(MeshSet<3> *poly,
-                                            std::vector<MeshSet<3>::aabb_t> &precomputedAABB)
+static void Carve_unionIntersections(MeshSet<3> **left_r, MeshSet<3> **right_r,
+                                     carve::interpolate::FaceAttr<uint> &oface_num)
 {
-	MeshSet<3>::aabb_t overallAABB;
-	std::vector<MeshSet<3>::mesh_t*>::iterator it = poly->meshes.begin();
-
-	for(; it!=poly->meshes.end(); it++) {
-		MeshSet<3>::aabb_t aabb;
-		MeshSet<3>::mesh_t *mesh = *it;
-
-		aabb = mesh->getAABB();
-		precomputedAABB.push_back(aabb);
-
-		overallAABB.unionAABB(aabb);
-	}
-
-	return overallAABB;
-}
-
-static void Carve_prepareOperands(MeshSet<3> **left_r, MeshSet<3> **right_r,
-                                  carve::interpolate::FaceAttr<uint> &oface_num)
-{
 	MeshSet<3> *left, *right;
 
-	std::vector<MeshSet<3>::aabb_t> left_precomputedAABB;
-	std::vector<MeshSet<3>::aabb_t> right_precomputedAABB;
+	MeshSet<3>::aabb_t leftAABB = (*left_r)->getAABB();
+	MeshSet<3>::aabb_t rightAABB = (*right_r)->getAABB();
 
-	MeshSet<3>::aabb_t leftAABB = Carve_computeAABB(*left_r, left_precomputedAABB);
-	MeshSet<3>::aabb_t rightAABB = Carve_computeAABB(*right_r, right_precomputedAABB);

@@ Diff output truncated at 10240 characters. @@



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