[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [43673] branches/bmesh/blender/source/ blender/blenkernel/intern/dynamicpaint.c: Dynamic Paint:
Miika Hamalainen
miika.hamalainen at kolumbus.fi
Tue Jan 24 19:29:12 CET 2012
Revision: 43673
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=43673
Author: miikah
Date: 2012-01-24 18:29:01 +0000 (Tue, 24 Jan 2012)
Log Message:
-----------
Dynamic Paint:
* Converted some more functions to use mpolys/mloops instead of tessellated faces.
* Fixed some bmesh related issues.
Modified Paths:
--------------
branches/bmesh/blender/source/blender/blenkernel/intern/dynamicpaint.c
Modified: branches/bmesh/blender/source/blender/blenkernel/intern/dynamicpaint.c
===================================================================
--- branches/bmesh/blender/source/blender/blenkernel/intern/dynamicpaint.c 2012-01-24 18:24:19 UTC (rev 43672)
+++ branches/bmesh/blender/source/blender/blenkernel/intern/dynamicpaint.c 2012-01-24 18:29:01 UTC (rev 43673)
@@ -1222,6 +1222,7 @@
static void dynamicPaint_initAdjacencyData(DynamicPaintSurface *surface, int force_init)
{
PaintSurfaceData *sData = surface->data;
+ DerivedMesh *dm = surface->canvas->dm;
PaintAdjData *ed;
int *temp_data;
int neigh_points = 0;
@@ -1230,7 +1231,7 @@
if (surface->format == MOD_DPAINT_SURFACE_F_VERTEX) {
/* For vertex format, neighbours are connected by edges */
- neigh_points = 2*surface->canvas->dm->getNumEdges(surface->canvas->dm);
+ neigh_points = 2*dm->getNumEdges(dm);
}
else if (surface->format == MOD_DPAINT_SURFACE_F_IMAGESEQ)
neigh_points = sData->total_points*8;
@@ -1260,10 +1261,11 @@
int n_pos;
/* For vertex format, count every vertex that is connected by an edge */
- int numOfEdges = surface->canvas->dm->getNumEdges(surface->canvas->dm);
- int numOfFaces = surface->canvas->dm->getNumTessFaces(surface->canvas->dm);
- struct MEdge *edge = surface->canvas->dm->getEdgeArray(surface->canvas->dm);
- struct MFace *face = surface->canvas->dm->getTessFaceArray(surface->canvas->dm);
+ int numOfEdges = dm->getNumEdges(dm);
+ int numOfPolys = dm->getNumPolys(dm);
+ struct MEdge *edge = dm->getEdgeArray(dm);
+ struct MPoly *mpoly = dm->getPolyArray(dm);
+ struct MLoop *mloop = dm->getLoopArray(dm);
/* count number of edges per vertex */
for (i=0; i<numOfEdges; i++) {
@@ -1275,12 +1277,11 @@
}
/* to locate points on "mesh edge" */
- for (i=0; i<numOfFaces; i++) {
- temp_data[face[i].v1]++;
- temp_data[face[i].v2]++;
- temp_data[face[i].v3]++;
- if (face[i].v4)
- temp_data[face[i].v4]++;
+ for (i=0; i<numOfPolys; i++) {
+ int j=0;
+ for (; j<mpoly[i].totloop; j++) {
+ temp_data[mloop[mpoly[i].loopstart + j].v]++;
+ }
}
/* now check if total number of edges+faces for
@@ -1419,31 +1420,27 @@
}
/* vertex color layer */
else if (surface->init_color_type == MOD_DPAINT_INITIAL_VERTEXCOLOR) {
- MCol *col = CustomData_get_layer_named(&dm->faceData, CD_MCOL, surface->init_layername);
- if (!col) return;
/* for vertex surface, just copy colors from mcol */
if (surface->format == MOD_DPAINT_SURFACE_F_VERTEX) {
- MFace *mface = dm->getTessFaceArray(dm);
- int numOfFaces = dm->getNumTessFaces(dm);
+ MLoop *mloop = dm->getLoopArray(dm);
+ int numOfLoops = dm->getNumLoops(dm);
+ MCol *col = CustomData_get_layer_named(&dm->loopData, CD_MLOOPCOL, surface->init_layername);
+ if (!col) return;
#pragma omp parallel for schedule(static)
- for (i=0; i<numOfFaces; i++) {
- int numOfVert = (mface[i].v4) ? 4 : 3;
- int j;
- for (j=0; j<numOfVert; j++) {
- unsigned int *vert = ((&mface[i].v1)+j);
-
- pPoint[*vert].color[0] = 1.0f/255.f*(float)col[i*4+j].b;
- pPoint[*vert].color[1] = 1.0f/255.f*(float)col[i*4+j].g;
- pPoint[*vert].color[2] = 1.0f/255.f*(float)col[i*4+j].r;
- pPoint[*vert].alpha = 1.0f/255.f*(float)col[i*4+j].a;
- }
+ for (i=0; i<numOfLoops; i++) {
+ pPoint[mloop[i].v].color[0] = 1.0f/255.f*(float)col[i].b;
+ pPoint[mloop[i].v].color[1] = 1.0f/255.f*(float)col[i].g;
+ pPoint[mloop[i].v].color[2] = 1.0f/255.f*(float)col[i].r;
+ pPoint[mloop[i].v].alpha = 1.0f/255.f*(float)col[i].a;
}
}
else if (surface->format == MOD_DPAINT_SURFACE_F_IMAGESEQ) {
ImgSeqFormatData *f_data = (ImgSeqFormatData*)sData->format_data;
int samples = (surface->flags & MOD_DPAINT_ANTIALIAS) ? 5 : 1;
+ MCol *col = CustomData_get_layer_named(&dm->faceData, CD_MCOL, surface->init_layername);
+ if (!col) return;
#pragma omp parallel for schedule(static)
for (i=0; i<sData->total_points; i++) {
@@ -1870,6 +1867,10 @@
/* Modifier call. Processes dynamic paint modifier step. */
struct DerivedMesh *dynamicPaint_Modifier_do(DynamicPaintModifierData *pmd, Scene *scene, Object *ob, DerivedMesh *dm)
{
+ /* For now generate tessfaces in every case
+ * XXX - move/remove when most of dpaint functions are converted to use bmesh types */
+ DM_ensure_tessface(dm);
+
/* Update canvas data for a new frame */
dynamicPaint_frameUpdate(pmd, scene, ob, dm);
@@ -2109,7 +2110,7 @@
if (!dm) return setError(canvas, "Canvas mesh not updated.");
if (surface->format != MOD_DPAINT_SURFACE_F_IMAGESEQ) return setError(canvas, "Can't bake non-\"image sequence\" formats.");
- numOfFaces = dm->getNumPolys(dm);
+ numOfFaces = dm->getNumTessFaces(dm);
mface = dm->getTessFaceArray(dm);
/* get uv map */
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