[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [43464] trunk/blender/source/blender/ editors: fix for error in merge 43462

Campbell Barton ideasman42 at gmail.com
Tue Jan 17 18:14:30 CET 2012


Revision: 43464
          http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=43464
Author:   campbellbarton
Date:     2012-01-17 17:14:23 +0000 (Tue, 17 Jan 2012)
Log Message:
-----------
fix for error in merge 43462

Modified Paths:
--------------
    trunk/blender/source/blender/editors/sculpt_paint/sculpt_uv.c
    trunk/blender/source/blender/editors/uvedit/uvedit_smart_stitch.c

Modified: trunk/blender/source/blender/editors/sculpt_paint/sculpt_uv.c
===================================================================
--- trunk/blender/source/blender/editors/sculpt_paint/sculpt_uv.c	2012-01-17 17:08:32 UTC (rev 43463)
+++ trunk/blender/source/blender/editors/sculpt_paint/sculpt_uv.c	2012-01-17 17:14:23 UTC (rev 43464)
@@ -634,14 +634,12 @@
 		/* Allocate initial selection for grab tool */
 		if(ts->uv_sculpt_tool == UV_SCULPT_TOOL_GRAB){
 			float radius, radius_root;
-			unsigned int tool;
 			UvSculptData *sculptdata = (UvSculptData *)op->customdata;
 			SpaceImage *sima;
 			int width, height;
 			float aspectRatio;
 			float alpha, zoomx, zoomy;
 			Brush *brush = paint_brush(sculptdata->uvsculpt);
-			tool = CTX_data_scene(C)->toolsettings->uv_sculpt_tool;
 
 			alpha = brush_alpha(scene, brush);
 

Modified: trunk/blender/source/blender/editors/uvedit/uvedit_smart_stitch.c
===================================================================
--- trunk/blender/source/blender/editors/uvedit/uvedit_smart_stitch.c	2012-01-17 17:08:32 UTC (rev 43463)
+++ trunk/blender/source/blender/editors/uvedit/uvedit_smart_stitch.c	2012-01-17 17:14:23 UTC (rev 43464)
@@ -1097,7 +1097,7 @@
 	state->selection_size = 0;
 
 	/* Load old selection if redoing operator with different settings */
-	if(RNA_property_is_set(op->ptr, "selection")){
+	if(RNA_struct_property_is_set(op->ptr, "selection")){
 		int faceIndex, elementIndex;
 		UvElement *element;
 




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