[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [44375] trunk/blender/source/gameengine/ Converter/BL_BlenderDataConversion.cpp: fix for meshes not showing up in the game engine.
Campbell Barton
ideasman42 at gmail.com
Thu Feb 23 15:24:46 CET 2012
Revision: 44375
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44375
Author: campbellbarton
Date: 2012-02-23 14:24:45 +0000 (Thu, 23 Feb 2012)
Log Message:
-----------
fix for meshes not showing up in the game engine.
Modified Paths:
--------------
trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
Modified: trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp
===================================================================
--- trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp 2012-02-23 14:15:26 UTC (rev 44374)
+++ trunk/blender/source/gameengine/Converter/BL_BlenderDataConversion.cpp 2012-02-23 14:24:45 UTC (rev 44375)
@@ -907,6 +907,7 @@
return meshobj;
// Get DerivedMesh data
DerivedMesh *dm = CDDM_from_mesh(mesh, blenderobj);
+ DM_ensure_tessface(dm);
MVert *mvert = dm->getVertArray(dm);
int totvert = dm->getNumVerts(dm);
More information about the Bf-blender-cvs
mailing list