[Bf-blender-cvs] SVN commit: /data/svn/bf-blender [44023] branches/bmesh/blender/source/ blender/bmesh: Style Cleanup:
Campbell Barton
ideasman42 at gmail.com
Sat Feb 11 05:00:32 CET 2012
Revision: 44023
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=44023
Author: campbellbarton
Date: 2012-02-11 04:00:18 +0000 (Sat, 11 Feb 2012)
Log Message:
-----------
Style Cleanup:
also remove editmesh/bmesh conversion files, these wont ever be used and dont contain anything useful as examples.
Modified Paths:
--------------
branches/bmesh/blender/source/blender/bmesh/CMakeLists.txt
branches/bmesh/blender/source/blender/bmesh/intern/bmesh_construct.c
branches/bmesh/blender/source/blender/bmesh/intern/bmesh_interp.c
branches/bmesh/blender/source/blender/bmesh/intern/bmesh_mesh.c
branches/bmesh/blender/source/blender/bmesh/intern/bmesh_mods.c
branches/bmesh/blender/source/blender/bmesh/intern/bmesh_newcore.c
branches/bmesh/blender/source/blender/bmesh/intern/bmesh_opdefines.c
branches/bmesh/blender/source/blender/bmesh/intern/bmesh_operators.c
branches/bmesh/blender/source/blender/bmesh/intern/bmesh_polygon.c
branches/bmesh/blender/source/blender/bmesh/intern/bmesh_queries.c
branches/bmesh/blender/source/blender/bmesh/intern/bmesh_structure.c
branches/bmesh/blender/source/blender/bmesh/intern/bmesh_walkers.c
branches/bmesh/blender/source/blender/bmesh/intern/bmesh_walkers_impl.c
Removed Paths:
-------------
branches/bmesh/blender/source/blender/bmesh/intern/bmesh_to_editmesh.c
branches/bmesh/blender/source/blender/bmesh/intern/editmesh_to_bmesh.c
Modified: branches/bmesh/blender/source/blender/bmesh/CMakeLists.txt
===================================================================
--- branches/bmesh/blender/source/blender/bmesh/CMakeLists.txt 2012-02-11 03:34:57 UTC (rev 44022)
+++ branches/bmesh/blender/source/blender/bmesh/CMakeLists.txt 2012-02-11 04:00:18 UTC (rev 44023)
@@ -90,9 +90,7 @@
intern/bmesh_mods.c
intern/bmesh_structure.h
intern/bmesh_construct.c
- intern/bmesh_to_editmesh.c
intern/bmesh_operators_private.h
- intern/editmesh_to_bmesh.c
intern/bmesh_structure.c
intern/bmesh_polygon.c
intern/bmesh_queries.c
Modified: branches/bmesh/blender/source/blender/bmesh/intern/bmesh_construct.c
===================================================================
--- branches/bmesh/blender/source/blender/bmesh/intern/bmesh_construct.c 2012-02-11 03:34:57 UTC (rev 44022)
+++ branches/bmesh/blender/source/blender/bmesh/intern/bmesh_construct.c 2012-02-11 04:00:18 UTC (rev 44023)
@@ -5,7 +5,6 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
- * about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -14,7 +13,7 @@
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
- * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
@@ -183,9 +182,9 @@
else {
if (!edar[2]) edar[2] = BM_Make_Edge(bm, verts[2], verts[0], NULL, FALSE);
}
-
+
f = BM_Make_Face(bm, verts, edar, len, FALSE);
-
+
if (example && f) {
BM_Copy_Attributes(bm, bm, example, f);
}
@@ -799,9 +798,9 @@
/* ME -> BM */
char BM_Vert_Flag_From_MEFlag(const char meflag)
{
- return ( ((meflag & SELECT) ? BM_SELECT : 0) |
- ((meflag & ME_HIDE) ? BM_HIDDEN : 0)
- );
+ return ( ((meflag & SELECT) ? BM_SELECT : 0) |
+ ((meflag & ME_HIDE) ? BM_HIDDEN : 0)
+ );
}
char BM_Edge_Flag_From_MEFlag(const short meflag)
{
@@ -813,20 +812,20 @@
}
char BM_Face_Flag_From_MEFlag(const char meflag)
{
- return ( ((meflag & ME_FACE_SEL) ? BM_SELECT : 0) |
- ((meflag & ME_SMOOTH) ? BM_SMOOTH : 0) |
- ((meflag & ME_HIDE) ? BM_HIDDEN : 0)
- );
+ return ( ((meflag & ME_FACE_SEL) ? BM_SELECT : 0) |
+ ((meflag & ME_SMOOTH) ? BM_SMOOTH : 0) |
+ ((meflag & ME_HIDE) ? BM_HIDDEN : 0)
+ );
}
/* BM -> ME */
char BM_Vert_Flag_To_MEFlag(BMVert *eve)
{
- const char hflag = eve->head.hflag;
+ const char hflag = eve->head.hflag;
- return ( ((hflag & BM_SELECT) ? SELECT : 0) |
- ((hflag & BM_HIDDEN) ? ME_HIDE : 0)
- );
+ return ( ((hflag & BM_SELECT) ? SELECT : 0) |
+ ((hflag & BM_HIDDEN) ? ME_HIDE : 0)
+ );
}
short BM_Edge_Flag_To_MEFlag(BMEdge *eed)
{
@@ -842,12 +841,12 @@
}
char BM_Face_Flag_To_MEFlag(BMFace *efa)
{
- const char hflag = efa->head.hflag;
+ const char hflag = efa->head.hflag;
- return ( ((hflag & BM_SELECT) ? ME_FACE_SEL : 0) |
- ((hflag & BM_SMOOTH) ? ME_SMOOTH : 0) |
- ((hflag & BM_HIDDEN) ? ME_HIDE : 0)
- );
+ return ( ((hflag & BM_SELECT) ? ME_FACE_SEL : 0) |
+ ((hflag & BM_SMOOTH) ? ME_SMOOTH : 0) |
+ ((hflag & BM_HIDDEN) ? ME_HIDE : 0)
+ );
}
/* unused, type spesific functions below */
Modified: branches/bmesh/blender/source/blender/bmesh/intern/bmesh_interp.c
===================================================================
--- branches/bmesh/blender/source/blender/bmesh/intern/bmesh_interp.c 2012-02-11 03:34:57 UTC (rev 44022)
+++ branches/bmesh/blender/source/blender/bmesh/intern/bmesh_interp.c 2012-02-11 04:00:18 UTC (rev 44023)
@@ -108,7 +108,7 @@
* Returns -
* Nothing
*/
-
+
void BM_Data_Facevert_Edgeinterp(BMesh *bm, BMVert *v1, BMVert *UNUSED(v2), BMVert *v, BMEdge *e1, float fac)
{
void *src[2];
@@ -342,7 +342,7 @@
MINLINE double line_point_side_v2_d(const double *l1, const double *l2, const double *pt)
{
return ((l1[0] - pt[0]) * (l2[1] - pt[1])) -
- ((l2[0] - pt[0]) * (l1[1] - pt[1]));
+ ((l2[0] - pt[0]) * (l1[1] - pt[1]));
}
/* point in quad - only convex quads */
@@ -371,16 +371,16 @@
}
/***** multires interpolation*****
-
-mdisps is a grid of displacements, ordered thus:
-
- v1/center----v4/next -> x
- | |
- | |
- v2/prev------v3/cur
- |
- V
- y
+ *
+ * mdisps is a grid of displacements, ordered thus:
+ *
+ * v1/center----v4/next -> x
+ * | |
+ * | |
+ * v2/prev------v3/cur
+ * |
+ * V
+ * y
*/
static int compute_mdisp_quad(BMLoop *l, double v1[3], double v2[3], double v3[3], double v4[3],
@@ -515,7 +515,7 @@
BM_Vert_UpdateAllNormals(bm, l->v);
if (len_v3(tl->v->no) == 0.0f)
BM_Vert_UpdateAllNormals(bm, tl->v);
-
+
compute_mdisp_quad(tl, v1, v2, v3, v4, e1, e2);
/* expand quad a bit */
@@ -533,7 +533,7 @@
*x *= res - 1;
*y *= res - 1;
-
+
return 1;
}
@@ -642,7 +642,7 @@
* V
* y
*/
-
+
sides = (int)sqrt(mdp->totdisp);
for (y = 0; y < sides; y++) {
add_v3_v3v3(co1, mdn->disps[y * sides], mdl->disps[y]);
@@ -673,7 +673,7 @@
* V
* y
*/
-
+
if (l->radial_next == l)
continue;
@@ -681,7 +681,7 @@
mdl2 = CustomData_bmesh_get(&bm->ldata, l->radial_next->head.data, CD_MDISPS);
else
mdl2 = CustomData_bmesh_get(&bm->ldata, l->radial_next->next->head.data, CD_MDISPS);
-
+
sides = (int)sqrt(mdl1->totdisp);
for (y = 0; y < sides; y++) {
int a1, a2, o1, o2;
@@ -820,7 +820,7 @@
} while ((l_iter = l_iter->next) != l_first);
/* scale source face coordinates a bit, so points sitting directonly on an
- * edge will work. */
+ * edge will work. */
mul_v3_fl(cent, 1.0f / (float)source->len);
for (i = 0; i < source->len; i++) {
float vec[3];
Modified: branches/bmesh/blender/source/blender/bmesh/intern/bmesh_mesh.c
===================================================================
--- branches/bmesh/blender/source/blender/bmesh/intern/bmesh_mesh.c 2012-02-11 03:34:57 UTC (rev 44022)
+++ branches/bmesh/blender/source/blender/bmesh/intern/bmesh_mesh.c 2012-02-11 04:00:18 UTC (rev 44023)
@@ -83,7 +83,7 @@
bm->ob = ob;
- /* allocate the memory pools for the mesh elements */
+ /* allocate the memory pools for the mesh elements */
bm->vpool = BLI_mempool_create(vsize, allocsize[0], allocsize[0], FALSE, TRUE);
bm->epool = BLI_mempool_create(esize, allocsize[1], allocsize[1], FALSE, TRUE);
bm->lpool = BLI_mempool_create(lsize, allocsize[2], allocsize[2], FALSE, FALSE);
@@ -136,7 +136,7 @@
if (bm->ldata.totlayer) BLI_mempool_destroy(bm->ldata.pool);
if (bm->pdata.totlayer) BLI_mempool_destroy(bm->pdata.pool);
- /* free custom data */
+ /* free custom data */
CustomData_free(&bm->vdata, 0);
CustomData_free(&bm->edata, 0);
CustomData_free(&bm->ldata, 0);
@@ -185,7 +185,7 @@
bm->ob = ob;
- /* allocate the memory pools for the mesh elements */
+ /* allocate the memory pools for the mesh elements */
bm->vpool = BLI_mempool_create(vsize, allocsize[0], allocsize[0], FALSE, TRUE);
bm->epool = BLI_mempool_create(esize, allocsize[1], allocsize[1], FALSE, TRUE);
bm->lpool = BLI_mempool_create(lsize, allocsize[2], allocsize[2], FALSE, FALSE);
@@ -609,8 +609,8 @@
#ifdef DEBUG
if (is_any_error == 0) {
fprintf(stderr,
- "Valid Index Success: at %s, %s, '%s', '%s'\n",
- location, func, msg_a, msg_b);
+ "Valid Index Success: at %s, %s, '%s', '%s'\n",
+ location, func, msg_a, msg_b);
}
#endif
#endif
Modified: branches/bmesh/blender/source/blender/bmesh/intern/bmesh_mods.c
===================================================================
--- branches/bmesh/blender/source/blender/bmesh/intern/bmesh_mods.c 2012-02-11 03:34:57 UTC (rev 44022)
+++ branches/bmesh/blender/source/blender/bmesh/intern/bmesh_mods.c 2012-02-11 04:00:18 UTC (rev 44023)
@@ -256,7 +256,7 @@
* Returns:
* pointer to the combined face
*/
-
+
BMFace *BM_Join_TwoFaces(BMesh *bm, BMFace *f1, BMFace *f2, BMEdge *e)
{
BMLoop *l1, *l2;
@@ -362,7 +362,7 @@
if (nf) {
BM_Copy_Attributes(bm, bm, f, nf);
copy_v3_v3(nf->no, f->no);
-
+
/* handle multires update */
if (has_mdisp && (nf != f)) {
BMLoop *l_iter;
@@ -709,18 +709,18 @@
}
/*
- BM Rotate Edge
-
- Spins an edge topologically, either counter-clockwise or clockwise.
- If ccw is true, the edge is spun counter-clockwise, otherwise it is
- spun clockwise.
-
- Returns the spun edge. Note that this works by dissolving the edge
- then re-creating it, so the returned edge won't have the same pointer
- address as the original one.
-
- Returns NULL on error (e.g., if the edge isn't surrounded by exactly
- two faces).
+ * BM Rotate Edge
+ *
+ * Spins an edge topologically, either counter-clockwise or clockwise.
+ * If ccw is true, the edge is spun counter-clockwise, otherwise it is
+ * spun clockwise.
+ *
+ * Returns the spun edge. Note that this works by dissolving the edge
+ * then re-creating it, so the returned edge won't have the same pointer
+ * address as the original one.
+ *
+ * Returns NULL on error (e.g., if the edge isn't surrounded by exactly
+ * two faces).
*/
BMEdge *BM_Rotate_Edge(BMesh *bm, BMEdge *e, int ccw)
{
Modified: branches/bmesh/blender/source/blender/bmesh/intern/bmesh_newcore.c
===================================================================
--- branches/bmesh/blender/source/blender/bmesh/intern/bmesh_newcore.c 2012-02-11 03:34:57 UTC (rev 44022)
+++ branches/bmesh/blender/source/blender/bmesh/intern/bmesh_newcore.c 2012-02-11 04:00:18 UTC (rev 44023)
@@ -339,103 +339,103 @@
return 2;
switch (htype) {
- case BM_VERT: {
- BMVert *v = element;
- if (v->e && v->e->head.htype != BM_EDGE) {
- err |= 4;
+ case BM_VERT: {
+ BMVert *v = element;
+ if (v->e && v->e->head.htype != BM_EDGE) {
+ err |= 4;
+ }
+ break;
}
- break;
- }
@@ Diff output truncated at 10240 characters. @@
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